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dod_round_timer is a point entity available in Day of Defeat Day of Defeat. This item is a useful clock usually displayed on the players HUD to let them know exactly how long they have left to complete their objective. Note that once a timer is running it cannot be stopped, in order to prevent effects from triggering when the timer expires you will have to disable the effects.

Key Values


Name (targetname) <targetname>
The targetname that other entities refer to this entity by.
Target (target) <targetname>
Entity to trigger when timer reaches zero
Master (master) <string>
Name of a master entity.
Timer Length (in seconds) (round_timer_length) <targetname>
Lenght of the round timer in seconds.


  •  [1] : Shown On HUD
       Determines if the timer is visible in the HUD or not.
  •  [2] : Start Off
       The timer is not running on map start unless an other entity activates it.