dod_round_timer
		
		
		
		
		
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dod_round_timer  is a   point entity  available in 
 Day of Defeat. This item is a useful clock usually displayed on the players HUD to let them know exactly how long they have left to complete their objective. Note that once a timer is running it cannot be stopped, in order to prevent effects from triggering when the timer expires you will have to disable the effects.
Key Values
- Name (targetname) <string>
 - The targetname that other entities refer to this entity by.
 
- Target (target) <targetname>
 - Entity to trigger when timer reaches zero
 
- Master (master) <targetname>
 - Name of a master entity. If the master hasn't been activated, this entity will not activate.
 
- Timer Length (in seconds) (round_timer_length) <targetname>
 - Lenght of the round timer in seconds.
 
Flags
- Shown On HUD : [1]
 - Determines if the timer is visible in the HUD or not.
 
- Start Off : [2]
 - The timer is not running on map start unless an other entity activates it.