This article's documentation is for the "GoldSrc" engine. Click here for more information.

dod_preround

From Valve Developer Community
Jump to: navigation, search

dod_preround is a point entity available in Day of Defeat Day of Defeat. This entity triggers at the start of each round based on the previous rounds ending.

Key Values

Targetname:

Name (targetname) <string>
The targetname that other entities refer to this entity by.
Trigger if allies won last round (allieswin) <string>
Entity to trigger if allies won last round.
Trigger if allies loose last round (alliesloose) <string>
Entity to trigger if allies lost last round.
Trigger if axis won last round (axiswin) <string>
Entity to trigger if axis won last round.
Trigger if axis loose last round (axisloose) <string>
Entity to trigger if axis lost last round.
Trigger if last round was draw (draw) <string>
Entity to trigger if last round was draw.