VMF Updater: Difference between revisions
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Bug:info_player_deathmatch is changed to info_player_start, breaking multiplayer maps. [todo tested in ?]
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{{vu|4}} a program that fixes map sources files. Useful for porting {{gldsrc|4}} and {{hl2|4|addtext='Beta}} maps. | {{vu|4}} a program that fixes map sources files. Useful for porting {{gldsrc|4}} and {{hl2|4|addtext='Beta}} maps. | ||
Revision as of 10:02, 7 April 2024


VMF Updater a program that fixes map sources files. Useful for porting
GoldSrc and
Half-Life 2'Beta maps.
Features
- Automatically replaces specific missing textures, models and skyboxes with ones from the beta
- Fixes "black" brushes and models
- Updates HL1 entities to HL2 ones and sets Inputs/Outputs automatically.

- Automatically adds Inputs/Outputs
- Moves keyvalues from entitie's axis into MoveDir keyvalue for func_button, func_door and some other entities
- Replaces env_sound for working env_soundscape with proper keyvalues
- Adds correct SOLID keyvalue for prop_static entity
- Adds correct MoveSound keyvalues for func_tractrain
- Moves values from "mass" keyvalue into "massScale" keyvalue, supported by the engine
- Replaces npcweapon_mp5k with weapon_smg1 for npc_metropolice
- Fixes sound names that were ranamed since 2001 for func_door_rotating and ambient_generic
- This script was written on LUA, so you can easily edit it at your discretion.
INSTRUCTIONS
- Unzip the VMF Updater folder from this archive
- Run VMFUpdater.exe, press Load File and select the .vmf file you want to fix
- Press Update and wait for a few seconds
- Save the fixed file, don't forget to append ".vmf"
Media
[Todo]
External links
- HL2Beta Forum
- Archive.org Mirror
- ModDB Mirror
- GameBanana Mirror
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