Blender: Difference between revisions

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(→‎Features: added weight painting)
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* 3D modelling.
* 3D modelling.
* [[UV map | UV mapping]]
* [[UV map | UV mapping]]
* Weight painting
* 3D Texture painting.  
* 3D Texture painting.  
* Texture baking (see [[Normal Map Creation in Maya]] | <span style="color:red;">'''Note:'''</span> this is for {{maya|4}} same principles applies in {{blender}}).
* Texture baking (see [[Normal Map Creation in Maya]] | <span style="color:red;">'''Note:'''</span> this is for {{maya|4}} same principles applies in {{blender}}).

Revision as of 07:12, 22 November 2025

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Blender.png
Developer(s)
Blender Foundation
Initial release
Jan 2, 1994
Stable release
Nov 18, 2025
(5.0)
Written in
C++
Operating system
Windows MacOS Linux
Type
Model tool
Target engine(s)
Source Source 2
Distribution
Freeware
Website
Version
5.0
See also: Category:Blender for tutorials.

Blender Blender is a free and open source 3D modeling package that can be used to create models for Source Source and Source 2 Source 2. Blender has also been available on Steam since April 3, 2015, it comes with automatic updates but has no support for the in-app Steam overlay currently.

Features

Some of Blender's features include:

Other useful features:

Blender and Source

Use add-ons to import and export numerous different file types like SMD, DMX & FBX for your Source mods or the Steam Workshop.

Where can I learn to use Blender?

Blender ui.jpg

Although the Valve Developer Community has limited information about using Blender, we offer a variety of external resources for you to learn and master Blender.


Getting help

Getting help with specific issues you are having.

External links

See also