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VertexLitGeneric is the shader most commonly used to render models.

Supported effects


VertexLitGeneric natively supports the Spy cloak effect from Team Fortress 2. You will want to combine it with a sine wave proxy for the full effect.

$cloakpassenabled <bool>
Enables cloaking effects.
$cloakfactor <normal>
0 = fully visible, 1 = fully invisible.
$cloakcolortint <RGB matrix>
Colours the refraction effect. Default is white.
$refractamount <float>
How strong the refraction effect should be when the material is partially cloaked (default = 2).

See also