Source 2 Viewer: Difference between revisions
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(List some features, Someone please fix nested list formatting!) |
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[[File:Source2Viewer-00.png|480px|thumb|right|Viewing de_mirage from {{Cs2|4}}]] | [[File:Source2Viewer-00.png|480px|thumb|right|Viewing de_mirage from {{Cs2|4}}]] | ||
'''{{VRF|4|nt=1}}''' is a powerful tool that allows you to browse {{ext|vpk|2}} archives, view, extract, and decompile {{source2|4}} assets, including maps, models, textures, shaders, sounds, and more. | '''{{VRF|4|nt=1}}''' is a powerful tool that allows you to browse {{ext|vpk|2}} archives, view, extract, and decompile {{source2|4}} game assets, including maps, models, textures, shaders, sounds, and more. | ||
Full list of features: | |||
* Resources: | |||
* Read Source 2 resource files (_c file extension) | |||
* View Resource Blocks in separate tabs | |||
* Decode data to user-friendly text representation | |||
* Interactive viewer for many resource types | |||
* 3D Renderer: Maps, Models, Physics, Particles | |||
* Modern efficient renderer with Source 2-Like implementation using the latest OpenGL 4 API | |||
* Physically Based Shading | |||
* Debugging tools, visualizations | |||
* WASD Camera Controls | |||
* Texture Viewer: Textures, Svgs | |||
* Isolated view for: color channels, depth layers, and mips | |||
* Perform decoding on GPU or CPU | |||
* Rasterize SVG to image | |||
* Ability to export exactly what is being displayed | |||
* Zoom, Pan Controls | |||
* Support for all file versions (as early as 2014) | |||
* Packages: | |||
* Open {{ext|vpk|2}} Valve Package files (vpk file extension) | |||
* List Files in File Explorer-like TreeView, or ListView | |||
* Sort by file size | |||
* Extract files from package | |||
* Create archives from a folder on disk with a single click. | |||
* Support all vpk versions (including Source 1) | |||
Source 2 Viewer is powered by the '''ValveResourceFormat''' .NET library (VRF). This library makes it easy for other developers to process Source 2 resource files with their own code. | Source 2 Viewer is powered by the '''ValveResourceFormat''' .NET library (VRF). This library makes it easy for other developers to process Source 2 resource files with their own code. |
Revision as of 06:44, 13 September 2025

Viewing de_mirage from
Counter-Strike 2

Source 2 Viewer is a powerful tool that allows you to browse vpk archives, view, extract, and decompile
Source 2 game assets, including maps, models, textures, shaders, sounds, and more.
Full list of features:
- Resources:
* Read Source 2 resource files (_c file extension) * View Resource Blocks in separate tabs * Decode data to user-friendly text representation * Interactive viewer for many resource types * 3D Renderer: Maps, Models, Physics, Particles * Modern efficient renderer with Source 2-Like implementation using the latest OpenGL 4 API * Physically Based Shading * Debugging tools, visualizations * WASD Camera Controls * Texture Viewer: Textures, Svgs * Isolated view for: color channels, depth layers, and mips * Perform decoding on GPU or CPU * Rasterize SVG to image * Ability to export exactly what is being displayed * Zoom, Pan Controls * Support for all file versions (as early as 2014)
- Packages:
* Open vpk Valve Package files (vpk file extension)
* List Files in File Explorer-like TreeView, or ListView
* Sort by file size
* Extract files from package
* Create archives from a folder on disk with a single click.
* Support all vpk versions (including Source 1)
Source 2 Viewer is powered by the ValveResourceFormat .NET library (VRF). This library makes it easy for other developers to process Source 2 resource files with their own code.
Links
Official page: https://s2v.app
GitHub repository for Source 2 Viewer, Source 2 Viewer CLI, ValveResourceFormat: https://github.com/ValveResourceFormat/ValveResourceFormat
Features
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