Half-Life Model Viewer++: Difference between revisions
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{{todo|"hlmvpp" template?}} | {{todo|"hlmvpp" template?}} | ||
'''HLMV++''' is a community-made modification of {{hlmv|4|nt=1}} for {{source|4}} that provides an updated, feature-rich version of the model viewer. The program and list of features can be found [https://ThatCanadianEh/HLMVPlusPlus-IssueTracker here]. | '''HLMV++''' is a community-made modification of {{hlmv|4|nt=1}} for {{source|4}} that provides an updated, feature-rich version of the model viewer. The program and list of features can be found [https://ThatCanadianEh/HLMVPlusPlus-IssueTracker here]. HLMV++ is made by the same team that created Hammer++, and the two are cross-compatible. | ||
'''HLMV++''' currently supports the following branches of Source engine: | '''HLMV++''' currently supports the following branches of the Source engine: | ||
* {{tf2|4}} | * {{tf2|4}} | ||
Support for other engines/branches is planned. | Support for other engines/branches is planned. (L4D, L4D2, Portal, Portal 2, CSS, CS:GO, HL2, etc). | ||
==Features== | ==Features== | ||
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* Showing/hiding the bottom-third tabs pane. | * Showing/hiding the bottom-third tabs pane. | ||
* Facial flex saving via registry keys. | * Facial flex saving via registry keys. | ||
* Properly | * Properly working Screenshot option that exports TGAs with automatically generated alpha channels. | ||
* A new Make Video option that exports multiple TGA frames to create animated GIFs/APNGs. | * A new Make Video option that exports multiple TGA frames to create animated GIFs/APNGs. | ||
Revision as of 10:00, 13 February 2023
Todo: "hlmvpp" template?
HLMV++ is a community-made modification of Half-Life Model Viewer for
Source that provides an updated, feature-rich version of the model viewer. The program and list of features can be found here. HLMV++ is made by the same team that created Hammer++, and the two are cross-compatible.
HLMV++ currently supports the following branches of the Source engine:
Support for other engines/branches is planned. (L4D, L4D2, Portal, Portal 2, CSS, CS:GO, HL2, etc).
Features
- Live materials (VMT) editing.
- Loading and rendering particle effects that can be attached to bones.
- Showing/hiding the bottom-third tabs pane.
- Facial flex saving via registry keys.
- Properly working Screenshot option that exports TGAs with automatically generated alpha channels.
- A new Make Video option that exports multiple TGA frames to create animated GIFs/APNGs.
A more detailed feature list can be found on the git repo README.
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