Half-Life Model Viewer++: Difference between revisions
		
		
		
		
		
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* A new cosmetic item model browser that parses the contents of the items_game.txt file. {{tf2|only}}  | * A new cosmetic item model browser that parses the contents of the items_game.txt file. {{tf2|only}}  | ||
==External links==  | |||
* [https://github.com/TKW905/HLMVPlusPlus-IssueTracker/releases/tag/Version5 HLMV++] - official GitHub repository and binary download  | |||
* [https://discord.gg/GeqVxrJfRs HLMV++ Discord]  | |||
{{sdktools|0}}  | {{sdktools|0}}  | ||
[[Category:Modeling]]  | [[Category:Modeling]]  | ||
Revision as of 11:00, 20 September 2023
Todo: Complete the list of features.
 HLMV++ is a community-made modification of 
 Half-Life Model Viewer for 
 Source that provides an updated, feature-rich version of the model viewer. The program and list of features can be found here. HLMV++ is made by the same programmer that created 
 Hammer++, and the two are cross-compatible.  
HLMV++ currently supports the following branches of the Source engine:
Support for other engines/branches is planned. Current new builds being worked on include:
Features
- Live materials (VMT) editing.
 - Loading and rendering particle effects that can be attached to bones.
 - Showing/hiding the bottom-third tabs pane.
 - A reworked Flexes panel with pagination.
- This feature also reworks how the Flexes panel functions, removing the usage of dropdown boxes which subsequently fixes an age-old bug where changing a targeted flex via a dropdown could sometimes revert all the flex changes you had made up to that point.
 
 - Facial flex saving via registry keys.
 - Saving a screenshot with or without an automatically generated alpha channel.
 - A new Make Video option that exports multiple TGA frames to create animated GIFs/APNGs.
 - A new cosmetic item model browser that parses the contents of the items_game.txt file. (only in 
) 
External links
- HLMV++ - official GitHub repository and binary download
 - HLMV++ Discord
 
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