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'''Blender''' is an open source (free) 3D modeling package that can be used to create [[prop_static|static]] and [[prop_physics|physics props]]. Although [[XSI]] is the Valve-recommended program for modeling, some will find Blender to have an easier learning curve. The free version of XSI for Source modeling has some limitations and watermark images.
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{{Software status
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| type = tools
| free = yes <!-- optional, can be removed. - "No" by default -->
| status = released <!-- More values is available on testcases page. -->
| os = all <!-- See template testcases for more values. -->
| deck = unsupported <!-- By default: Unknown. -->
| chromebook = hide
| note = <!-- Put any custom notice here. Optional. -->
<!-- OTHER STOREFRONTS
This is for games that did uses Valve engines (or closely related to it), that was sold or available for free outside Steam. Works similarly to "note" parameters.
Beside that, you can also use this for console versions of the game sold on PlayStation Network (PS)/MS Store (Xbox)
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}}


== Plugins ==
<div style="background:#262626;float:right;">[[File:Blender.png|256px]]</div>
{{seealso|[[:Category:Blender]] for tutorials.}}


{{warning|No Blender exporter currently exports all type of SMD. However, you can export to XSI and use its exporter in turn.}}
{{blender|4}} is a free and open source [[:Category:Modeling|3D modeling]] package that can be used to create models for {{src|4}} and {{src2|4}}. Blender has also been available on Steam since April 3, 2015, it comes with automatic updates but has no support for the in-app Steam overlay currently.


* [http://files.johnsto.co.uk/smd_export.py Pelle Johnsen's Exporter] ([[User_talk:Johnsto|Read this before use]]).
== Features ==
* [http://rapidshare.com/files/169946764/smd.exe.html Dragonlord's Exporter]
Blender offers free 3D modeling and texture mapping features.
* Create textures and animate models.
* Use add-ons to import and export numerous different file types like SMD and DMX for your Source mods or the Steam Workshop.  


* [http://rapidshare.com/files/169946764/smd.exe.html .smd Importer] by 3D2Toy.
== Blender and Source ==


=== Installation ===
* Follow the [[SteamVR/Environments/Blender tutorial|Blender for Source 2]] tutorial to export a mesh from Blender to Source 2.
Save the plugin files to:
* {{Blendersrctools|4}} can import and export [[Studiomdl Data|SMD]] and [[DMX model|DMX]].
* {{bsourceops|4}} can also export [[SMD]], and generate [[QC]] files.
* {{sourceio|4}} can import models, maps, and textures from {{src|4}}, {{src2|4}}, and {{goldsrc|4}}.
* {{srcengcolltools|4}} can generate and optimize collision meshes for {{src|4}}.
* {{blendervertexlit|4}} can help you design and export materials for models.
* [https://git.sr.ht/~b5327157/tf2-blender/tree/HEAD/VertexLitGeneric.md VertexLitGeneric OSL] is a [[VertexLitGeneric]] shader implementation for the Blender Cycles ray-tracing engine, supported by [https://docs.blender.org/manual/en/latest/render/shader_nodes/osl.html Open Shading Language].
* See [[Animation in Blender]] to learn how to rig and animate in a way that survives SMD export.
* You can store as many models as you like in the same .blend file. Use scenes and/or collections to easily manage the different elements.


;Vista
== Where can I learn to use Blender? ==
:C:\ProgramData\Blender Foundation\Blender\.blender\scripts
[[File:Blender ui.jpg|right|border|370px]]
;XP
Although the Valve Developer Community has limited information about using Blender, we offer a variety of external resources for you to learn and master Blender.
:C:\Program Files\Blender Foundation\Blender\.blender\scripts
;Linux
:~/.blender/scripts


== See also ==
* '''[http://www.blender.org/manual/ Official Blender Manual 2.6]''' - The definitive manual on Blender 2.6, provided by and hosted on the Blender website.{{deadlink|Sends you to the newest docs}}
* [[Is Blender 3D Good for Source/How to Start]]
*'''[https://docs.blender.org/manual/en/latest/ Official Blender Manual 4.1]''' - The definitive manual on Blender 4.1, provided by and hosted on the Blender website.
* [[Modeling props with Blender]]
* '''[http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro Blender 3D: Noob to Pro]''' A helpful online resource book hosted on [https://www.wikibooks.org/ WikiBooks], a website that uses the same format as this website and Wikipedia.
* [[Exporting a model/Blender]]
 
* [[Normal Map Creation in Blender]]
* '''[http://www.cdschools.org/Page/455 Blender Basics - 4th Edition]''' an online (but printable) classroom textbook released under [[wikipedia:Creative Commons|Creative Commons]] BY the Central Dauphin High School.


== External links ==
== External links ==
* [http://rapidshare.com/files/169946365/blender.exe.html Blender] - the official download.
* [http://www.blender.org/ Blender homepage]
* [http://rapidshare.com/files/169946365/blender.exe.html Blender 3D: Noob to Pro] - a guide to Blender from Wikibooks.
{{sdktools|0}}
 
[[Category:Modeling]]
[[Category:Third_Party_Tools]][[Category:Modeling]][[Category:Blender]]
[[Category:Blender]]
[[Category:Non-Steam Applications]]<!--Is available independently of Steam-->
[[Category: Third Party Source 2 Tools]]

Latest revision as of 05:12, 12 July 2024

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Blender.png
See also:  Category:Blender for tutorials.

Blender Blender is a free and open source 3D modeling package that can be used to create models for Source Source and Source 2 Source 2. Blender has also been available on Steam since April 3, 2015, it comes with automatic updates but has no support for the in-app Steam overlay currently.

Features

Blender offers free 3D modeling and texture mapping features.

  • Create textures and animate models.
  • Use add-ons to import and export numerous different file types like SMD and DMX for your Source mods or the Steam Workshop.

Blender and Source

Where can I learn to use Blender?

Blender ui.jpg

Although the Valve Developer Community has limited information about using Blender, we offer a variety of external resources for you to learn and master Blender.

External links