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[[Category:Modeling]][[Category:Third_Party_Tools]]
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'''Blender''' is an open source (free) 3D Modeling package that can be used to create [[prop_static|static]] and [[prop_physics|physics props]]. Although [[XSI]] is the Valve-recommended program for modeling, some will find Blender to have an easier learning curve. The free version of XSI for Source modeling has some limitations and watermarks images.
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| status = released <!-- More values is available on testcases page. -->
| os = all <!-- See template testcases for more values. -->
| deck = unsupported <!-- By default: Unknown. -->
| chromebook = hide
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<!-- OTHER STOREFRONTS
This is for games that did uses Valve engines (or closely related to it), that was sold or available for free outside Steam. Works similarly to "note" parameters.
Beside that, you can also use this for console versions of the game sold on PlayStation Network (PS)/MS Store (Xbox)
Do not use affiliate link as it's can affect users with adblockers. And remember to use "•" for spacing if there are sold in multiple other storefronts. -->
| 3rdpartylinks = <!-- Example: "{{gog|vampire_the_masquerade_bloodlines|GOG.com}}" for VTMB (on GOG.com), "{{epic|quake|Epic Games}}" for Quake 1 (on Epic Games Store), etc... -->
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== See also ==
<div style="background:#262626;float:right;">[[File:Blender.png|256px]]</div>
[[Is Blender 3D Good for Source/How to Start]]
{{seealso|[[:Category:Blender]] for tutorials.}}


[[Modeling props with Blender]]
{{blender|4}} is a free and open source [[:Category:Modeling|3D modeling]] package that can be used to create models for {{src|4}} and {{src2|4}}. Blender has also been available on Steam since April 3, 2015, it comes with automatic updates but has no support for the in-app Steam overlay currently.


[http://www.blender3d.org/ Official Website]
== Features ==
Blender offers free 3D modeling and texture mapping features.
* Create textures and animate models.
* Use add-ons to import and export numerous different file types like SMD and DMX for your Source mods or the Steam Workshop.  


[http://en.wikibooks.org/wiki/Blender_3D/Noob_to_Pro Blender 3D: Noob to Pro wiki]
== Blender and Source ==
 
* Follow the [[SteamVR/Environments/Blender tutorial|Blender for Source 2]] tutorial to export a mesh from Blender to Source 2.
* {{Blendersrctools|4}} can import and export [[Studiomdl Data|SMD]] and [[DMX model|DMX]].
* {{bsourceops|4}} can also export [[SMD]], and generate [[QC]] files.
* {{sourceio|4}} can import models, maps, and textures from {{src|4}}, {{src2|4}}, and {{goldsrc|4}}.
* {{srcengcolltools|4}} can generate and optimize collision meshes for {{src|4}}.
* {{blendervertexlit|4}} can help you design and export materials for models.
* [https://git.sr.ht/~b5327157/tf2-blender/tree/HEAD/VertexLitGeneric.md VertexLitGeneric OSL] is a [[VertexLitGeneric]] shader implementation for the Blender Cycles ray-tracing engine, supported by [https://docs.blender.org/manual/en/latest/render/shader_nodes/osl.html Open Shading Language].
* See [[Animation in Blender]] to learn how to rig and animate in a way that survives SMD export.
* You can store as many models as you like in the same .blend file. Use scenes and/or collections to easily manage the different elements.
 
== Where can I learn to use Blender? ==
[[File:Blender ui.jpg|right|border|370px]]
Although the Valve Developer Community has limited information about using Blender, we offer a variety of external resources for you to learn and master Blender.
 
* '''[http://www.blender.org/manual/ Official Blender Manual 2.6]''' - The definitive manual on Blender 2.6, provided by and hosted on the Blender website.{{deadlink|Sends you to the newest docs}}
*'''[https://docs.blender.org/manual/en/latest/ Official Blender Manual 4.1]''' - The definitive manual on Blender 4.1, provided by and hosted on the Blender website.
* '''[http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro Blender 3D: Noob to Pro]''' A helpful online resource book hosted on [https://www.wikibooks.org/ WikiBooks], a website that uses the same format as this website and Wikipedia.
 
* '''[http://www.cdschools.org/Page/455 Blender Basics - 4th Edition]''' an online (but printable) classroom textbook released under [[wikipedia:Creative Commons|Creative Commons]] BY the Central Dauphin High School.
 
== External links ==
* [http://www.blender.org/ Blender homepage]
{{sdktools|0}}
[[Category:Modeling]]
[[Category:Blender]]
[[Category:Non-Steam Applications]]<!--Is available independently of Steam-->
[[Category: Third Party Source 2 Tools]]

Latest revision as of 05:12, 12 July 2024

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Blender.png
See also:  Category:Blender for tutorials.

Blender Blender is a free and open source 3D modeling package that can be used to create models for Source Source and Source 2 Source 2. Blender has also been available on Steam since April 3, 2015, it comes with automatic updates but has no support for the in-app Steam overlay currently.

Features

Blender offers free 3D modeling and texture mapping features.

  • Create textures and animate models.
  • Use add-ons to import and export numerous different file types like SMD and DMX for your Source mods or the Steam Workshop.

Blender and Source

Where can I learn to use Blender?

Blender ui.jpg

Although the Valve Developer Community has limited information about using Blender, we offer a variety of external resources for you to learn and master Blender.

External links