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The '''Valve Integrated Development Environment''' (commonly referred to by its acronym '''VIDE''') is a third party freeware software distribution used by Source developers. It is commonly used by mapmakers to pack custom content ([[textures]], [[models]], [[soundscapes]]) into their levels.  
{{LanguageBar|VIDE}}[[Category:Third Party Tools]]
[[File:VIDE ui.png|thumb|VIDE in use.]]
{{vide|4}}, or the {{vide|3|nt=1}}, is a third-party tool used by Source developers and mappers. Its primary feature is the embedding of custom content into a {{ent|BSP|alt=.bsp}} map file and features a mass VTF/VMT editor.


Any and all custom content must be packed into the level with VIDE; otherwise, external users of your map will see [[missing content]] textures in place of the custom textures only you see on your end.
== Features ==
* Hammer Splitter Editor
* Package Viewer ''(equivalent to {{GCFScape|4.1}})''
* Particle Editor
* VBSP Editor
* VMT Editor
* Mass VMT Editor
* VTF Editor ''(equivalent to {{VTFEdit|4.1}})''
* Mass VTF Editor
* BSP Info
* Entity Lump Editor ''(equivalent to [[Entspy]])''
* Pakfile Lump Editor ''(equivalent to [[Pakrat]])''


[[File:VIDE ui.png|thumbnail|400px|right|VIDE, being used to pack custom content into a .bsp file.]]
==Tutorial==
There is a tutorial by TopHATTWaffle on his website, [https://www.tophattwaffle.com/packing-custom-content-using-vide-in-steampipe/ here.]


==Features==
== Download ==
*Hammer Splitter Editor
* [https://gamebanana.com/tools/6178 GameBanana]
*Package Viewer ''(equivalent to [[GCFScape]])''
* [http://www.tophattwaffle.com/downloads/vide TopHATTwaffle's website] (unstable)
*Particle Editor
* [http://therazzerapp.de/tools/vide.html TheRaZZeRApp's website] {{Dead link}}
*VBSP Editor
* [http://www.riintouge.com/VIDE Official website]
*VMT Editor
*Mass VMT Editor
*VTF Editor ''(equivalent to [[VTFEdit]])''
*Mass VTF Editor
*BSP Info
*Entity Lump Editor ''(equivalent to [[Entspy]])''
*Pakfile Lump Editor ''(equivalent to [[Pakrat]])''


==Download==
== Bugs ==
*[http://www.riintouge.com/VIDE/ Download VIDE from the official website]
{{Bug|Automatic scan doesn't add custom decals.}}
*[http://www.tophattwaffle.com/downloads/vide/ Download (@ TopHATTwaffle's web site)]
{{Bug|{{ent|point_message}} texts are treated as sounds by automatic scan. This bug can cause VIDE trying to pack sounds that don't exist!}}
*[http://therazzerapp.de/tools/vide.html VIDE] Download @ TheRaZZeRApp
{{Bug|Sometimes textures used as <code>$refracttinttexture</code> aren't added by automatic scan.}}
{{bug|hidetested=1|BSPs which have [[BSPZIP#Compression|compressed]] will fail to load in VIDE, and need to be decompressed with [[BSPZIP]] first.}}
{{bug|hidetested=1|The CRC resource is not correctly edited or stripped when using the VTF Editor. Resaving a VTF which contains a CRC will result in a corrupted file!.
{{note|The file is sometimes still salvageable if this happens{{clarify}}.}} }}


==See Also==
== See also ==
*[[Third Party Tools]]
*[[Third Party Tools]]
*[[Map Analyst]]
*[[Pakrat]] - An alternative program to the VIDE, albeit deprecated.
*[[Compile Pal]] - Can pack into the BSP as part of the compile setup
*[[Compiling]]
*[[Entspy]]


[[Category:Third Party Tools]]
{{sdktools|cat=0|0}}

Latest revision as of 17:42, 18 July 2025

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VIDE in use.

VIDE VIDE, or the Valve IDE, is a third-party tool used by Source developers and mappers. Its primary feature is the embedding of custom content into a .bsp map file and features a mass VTF/VMT editor.

Features

  • Hammer Splitter Editor
  • Package Viewer (equivalent to GCFScape GCFScape)
  • Particle Editor
  • VBSP Editor
  • VMT Editor
  • Mass VMT Editor
  • VTF Editor (equivalent to VTFEdit VTFEdit)
  • Mass VTF Editor
  • BSP Info
  • Entity Lump Editor (equivalent to Entspy)
  • Pakfile Lump Editor (equivalent to Pakrat)

Tutorial

There is a tutorial by TopHATTWaffle on his website, here.

Download

Bugs

Icon-Bug.pngBug:Automatic scan doesn't add custom decals.  [todo tested in ?]
Icon-Bug.pngBug:point_message texts are treated as sounds by automatic scan. This bug can cause VIDE trying to pack sounds that don't exist!  [todo tested in ?]
Icon-Bug.pngBug:Sometimes textures used as $refracttinttexture aren't added by automatic scan.  [todo tested in ?]
Icon-Bug.pngBug:BSPs which have compressed will fail to load in VIDE, and need to be decompressed with BSPZIP first.
Icon-Bug.pngBug:The CRC resource is not correctly edited or stripped when using the VTF Editor. Resaving a VTF which contains a CRC will result in a corrupted file!.
Note.pngNote:The file is sometimes still salvageable if this happens[Clarify].

See also