Source 2 Viewer
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Viewing de_mirage from
Counter-Strike 2

Source 2 Viewer is a powerful tool that allows you to browse vpk archives, view, extract, and decompile
Source 2 game assets, including maps, models, textures, shaders, sounds, and more.
GitHub repository: https://github.com/ValveResourceFormat/ValveResourceFormat
Official site: s2v.app
Features
- ✨Outline
* Resources
* Read Source 2 resource files (_c file extension)
* View Resource Blocks in separate tabs
* Decode data to user-friendly text representation
* Interactive viewer for many resource types
* 3D Renderer: Maps, Models, Physics, Particles
* Modern efficient renderer with Source 2-Like implementation using the latest OpenGL 4 API
* Physically Based Shading
* Debugging tools, visualizations
* WASD Camera Controls
* Texture Viewer: Textures, Svgs
* Isolated view for: color channels, depth layers, and mips
* Perform decoding on GPU or CPU
* Rasterize SVG to image
* Ability to export exactly what is being displayed
* Zoom, Pan Controls
* Support for all file versions (as early as 2014)
* Packages
* Read vpk Valve Package files (vpk file extension)
* List Files in File Explorer-like TreeView, or ListView
* Sort by file size
* Extract files from package
* Discover deleted files
* Create archives from a folder on disk with a single click.
* Support all vpk versions (including Source 1)
* Shaders
* Read Source 2 shader packages (vcs file extension)
* Inspect shader metadata and bytecode
* Convert Vulkan bytecode (SPIRV) to user-friendly shading language
* Very wide file version support
* Other file types
* NavigationMesh (.nav), ToolsAssetInfo (.bin)
* Support various image files
* Support for viewing various files with text or binary content
* Support for all KeyValues, KeyValues2, and KeyValues3 formats
* Convert binary keyvalues to text
Source 2 Viewer is powered by the ValveResourceFormat .NET library (VRF). This library makes it easy for other developers to process Source 2 resource files with their own code.
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