List of James Bond 007: Nightfire entities
This is a list of all James Bond 007: Nightfire entities that can be placed through Gearcraft
Note:This list contains only FGD entities.
aiscripted_*
ambient_*
ammo_*
ammo_bondmine
ammo_commando
ammo_darts
ammo_flashgrenade
ammo_fraggrenade
ammo_grenadelauncher
ammo_kowloon
ammo_mp9
ammo_p99
ammo_pdw90
ammo_raptor
ammo_rocketlauncher
ammo_shotgun
ammo_smokegrenade
ammo_sniper
ammo_up11
button_*
ctf_*
cycler_*
enemy_*
enemy_attackcopter
enemy_generic
enemy_helicopter
enemy_ninja
enemy_scubasteve
enemy_searchlight
enemy_searchlight_target
enemy_sentry
enemy_videocamera
enemy_videocamera_target
enemy_yakuza_driver
entity_*
env_*
env_beam
env_blood
env_bubbles
env_deathcamera
env_explosion
env_fade
env_fog
env_global
env_glow
env_laser
env_message
env_rain
env_render
env_scoring
env_shake
env_shooter
env_snow
env_sound
env_spark
env_sprite
env_virtualexplosion
func_*
func_balancebeam
func_breakable
func_button
func_characterclip
func_climbable
func_conveyor
func_door
func_door_rotating
func_friction
func_guntarget
func_handoverhand
func_huggable
func_illusionary
func_ladder
func_ledgehang
func_modeltrainclip
func_monsterclip
func_pathtruck_clip
func_pathvehicle_clip
func_pendulum
func_plat
func_platrot
func_pushable
func_ropeclimb
func_rotating
func_rot_button
func_tankcontrols
func_tank
func_tanklaser
func_tankmortar
func_tankrocket
func_trackautochange
func_trackchange
func_tracktrain
func_traincontrols
func_train
func_wall
func_wall_toggle
func_water
gadget_*
game_*
game_counter
game_counter_set
game_end
game_player_equip
game_player_hurt
game_player_team
game_score
game_team_master
game_team_set
game_text
game_zone_player
info_*
info_aievent
info_camera
info_camera_node
info_camera_viewnode
info_ctfdetect
info_ctfspawn
infodecal
info_intermission
info_landmark
info_node_air
info_node
info_null
info_picture_target
info_player_coop
info_player_deathmatch
info_player_start
info_snow
info_target
info_teleport_destination
item_*
item_armor_plate
item_armor_vest
item_breakable
item_ctfaccelerator
item_ctfbackpack
item_ctfbase
item_ctfflag
item_ctflongjump
item_ctfportablebattery
item_ctfregeneration
item_ctfspeed
item_drivetarget
item_generic
item_grappletarget
item_lasertarget
item_locktarget
item_padlock
item_scubasuit
item_security
item_space_suit
light_*
momentary_*
multi_*
npc_*
particle_*
path_*
physics_*
player_*
scripted_*
target_*
trigger_*
trigger_acfiremissile
trigger_auto
trigger_autosave
trigger_bit_counter
trigger_bit
trigger_bondmoment
trigger_bondsecret
trigger_camera
trigger_cdaudio
trigger_changecharacter
trigger_changelevel
trigger_changesequence
trigger_changetarget
trigger_counter
trigger_ctfgeneric
trigger_endcinematic
trigger_endgame
trigger_endsection
trigger_gravity
trigger_hudmessage
trigger_hurt
trigger_multiple
trigger_new_hurt
trigger_objective
trigger_once
trigger_pathcamera
trigger_playerfreeze
trigger_playmovie
trigger_push
trigger_random
trigger_relay
trigger_sneak
trigger_teleport
trigger_to_first
trigger_togglehud
trigger_transition
virtual_*
weapon_*
weaponbag
weapon_bondmine
weapon_commando
weapon_flashgrenade
weapon_fraggrenade
weapon_frinesi
weapon_grapple
weapon_grenadelauncher
weapon_kowloon
weapon_l96a1
weapon_l96a1_winter
weapon_lighter
weapon_mp9
weapon_mp9_silenced
weapon_pda
weapon_pdw90
weapon_pen
weapon_pp9
weapon_qworm
weapon_raptor
weapon_rocketlauncher
weapon_ronin
weapon_smokegrenade
weapon_taser
weapon_up11
weapon_watch