Half-Life Model Viewer++: Difference between revisions

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{{todo|"hlmvpp" template?}}
{{todo|"hlmvpp" template?}}


'''HLMV++''' is a community-made modification of {{hlmv|4|nt=1}} for {{source|4}} that provides an updated, feature-rich version of the model viewer. The program and list of features can be found [https://ThatCanadianEh/HLMVPlusPlus-IssueTracker here]. HLMV++ is made by the same team that created Hammer++, and the two are cross-compatible.   
'''HLMV++''' is a community-made modification of {{hlmv|4|nt=1}} for {{source|4}} that provides an updated, feature-rich version of the model viewer. The program and list of features can be found [https://github.com/TF2CutContent/HLMVPlusPlus-IssueTracker here]. HLMV++ is made by the same team that created Hammer++, and the two are cross-compatible.   


'''HLMV++''' currently supports the following branches of the Source engine:
'''HLMV++''' currently supports the following branches of the Source engine:
* {{tf2|4}}
* {{tf2|4}}
 
* {{l4d2|4}}
Support for other engines/branches is planned. (L4D, L4D2, Portal, Portal 2, CSS, CS:GO, HL2, etc).
Support for other engines/branches is planned. (L4D, Portal, Portal 2, CSS, CS:GO, HL2, etc).


==Features==
==Features==
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* A new Make Video option that exports multiple TGA frames to create animated GIFs/APNGs.
* A new Make Video option that exports multiple TGA frames to create animated GIFs/APNGs.


A more detailed feature list can be found on [https://github.com/ThatCanadianEh/HLMVPlusPlus-IssueTracker/blob/main/README.md the git repo README].
A more detailed feature list can be found on [https://github.com/TF2CutContent/HLMVPlusPlus-IssueTracker/blob/main/README.md the git repo README].


{{sdktools|0}}
{{sdktools|0}}


[[Category:Modeling]]
[[Category:Modeling]]

Revision as of 09:23, 18 July 2023

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Todo: "hlmvpp" template?

HLMV++ is a community-made modification of HLMV Half-Life Model Viewer for Source Source that provides an updated, feature-rich version of the model viewer. The program and list of features can be found here. HLMV++ is made by the same team that created Hammer++, and the two are cross-compatible.

HLMV++ currently supports the following branches of the Source engine:

Support for other engines/branches is planned. (L4D, Portal, Portal 2, CSS, CS:GO, HL2, etc).

Features

  • Live materials (VMT) editing.
  • Loading and rendering particle effects that can be attached to bones.
  • Showing/hiding the bottom-third tabs pane.
  • Facial flex saving via registry keys.
  • Properly working Screenshot option that exports TGAs with automatically generated alpha channels.
  • A new Make Video option that exports multiple TGA frames to create animated GIFs/APNGs.

A more detailed feature list can be found on the git repo README.