VVIS++: Difference between revisions

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== Differences ==
== Differences ==
* Depending how big the map is, or how the map was optimized, VVIS++ will be 50% to 2700% faster compared to original VVIS.
* Depending how big the map is, or [[Visibility optimization|how the map was optimized]], VVIS++ will be 50% to 2700% faster compared to original VVIS.
* Scales up to 64 threads
* Scales up to 64 threads
* Added AppID mounting if {{code|steam_appid.txt}} is present beside the exe
* Added AppID mounting if {{code|steam_appid.txt}} is present beside the exe

Revision as of 00:32, 9 October 2025

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VVIS++
Developer(s)
Type
Map compiler
Target engine(s)
Source
Download

VVIS++ VVIS++ is a community-made modification of Source's VVIS developed by ficool2. It significantly reduce VVIS compile times.

It is currently available for Team Fortress 2 branch Team Fortress 2 branch and Garry's Mod Garry's Mod.

Differences

  • Depending how big the map is, or how the map was optimized, VVIS++ will be 50% to 2700% faster compared to original VVIS.
  • Scales up to 64 threads
  • Added AppID mounting if steam_appid.txt is present beside the exe

External links