VTFEdit Reloaded: Difference between revisions

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(Fork is now deprecated, the main repository from Skyrym will now be updated.)
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| developer = [[User:WereTech|WereTech]]<br>[[User:Skyrym|Skyrym]]<br>[[User:JoshuaAshton|Joshua Ashton / MisylToad]]
| developer = [[User:WereTech|WereTech]]<br>[[User:Skyrym|Skyrym]]<br>[[User:JoshuaAshton|Joshua Ashton / MisylToad]]
| initial_release = Jul 30, 2022
| initial_release = Jul 30, 2022
| stable_release = Sep 10, 2023</br><small>(2.1.3)</small>
| stable_release = Sep 10, 2025</br><small>(2.1.4)</small>
| written_in = c++
| written_in = c++
| type =  Texture tool
| type =  Texture tool

Latest revision as of 21:31, 10 September 2025

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VTFEdit Reloaded
Icon-VTFEdit Reloaded.png
Initial release
Jul 30, 2022
Stable release
Sep 10, 2025
(2.1.4)
Written in
C++
Operating system
Windows
Type
Texture tool
Target engine(s)
Source
Distribution
Freeware
Download

VTFEdit Reloaded VTFEdit Reloaded is a fork of VTFLib VTFLib (VTFCmd VTFCmd & VTFEdit VTFEdit), originally created by Neil "Jed" Jedrzejewski and Ryan "Nemesis" Gregg. Converted to VTFEdit Reloaded by Joshua Ashton / MisylToad. Further updated by Skyrym and WereTech / IAmKnotMax

Icon-Important.pngImportant:You must have Visual C++ Redistributables 2010 (SP1) (download link) installed to run the program BEFORE version 2.1.1. It will fail to launch if you do not have it installed.

Features

  • Migrated to using AMD Compressonator for DXT compression.
  • Fixed the green tinge bug when viewing and exporting DXT-compressed textures
  • Respect sRGB-ness when generating mipmaps and resizing.
  • High DPI support
  • Syntax highlighting support for VMTs
  • Monospace font
  • Fixed cubemap previews
  • Dark Mode VMT Editor
  • Simplify HDR texture preview exposure to a single slider

Screenshots

See also

External links