VTFEdit Reloaded: Difference between revisions
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Important:You must have Visual C++ Redistributables 2010 (SP1) (download link) installed to run the program. It will fail to launch if you do not have it installed.
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| developer = [[User:Skyrym|Skyrym]]<br>[[User:JoshuaAshton|Joshua Ashton]] | | developer = [[User:Skyrym|Skyrym]]<br>[[User:JoshuaAshton|Joshua Ashton]] | ||
| initial_release = Jul 30, 2022 | | initial_release = Jul 30, 2022 | ||
| stable_release = Jun 6, 2023</br><small>(2.0.4)</small> | | stable_release = Jun 6, 2023</br><small>(2.0.4)</small></br>Feb 7, 2025</br><small>(2.0.9, fork)</small> | ||
| written_in = c++ | | written_in = c++ | ||
| type = Texture tool | | type = Texture tool |
Revision as of 01:43, 19 April 2025
VTFEdit Reloaded is a fork of
VTFLib (
VTFCmd &
VTFEdit), originally created by Neil "Jed" Jedrzejewski and Ryan "Nemesis" Gregg.

Features
- Migrated to using AMD Compressonator for DXT compression.
- Fixed the green tinge bug when viewing and exporting DXT-compressed textures
- Respect sRGB-ness when generating mipmaps and resizing.
- High DPI support
- Syntax highlighting support for VMTs
- Monospace font
- Fixed cubemap previews
- Dark Mode VMT Editor
- Simplify HDR texture preview exposure to a single slider
Screenshots
See also
External links
- VTFEdit Reloaded (GitHub Repository)
- Latest Release (GitHub)
- Latest Release (GitHub; Forked version)
- VTFEdit Reloaded v2.0.0 (Google Drive Mirror)
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