Sparc: Difference between revisions

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== External links ==
== External links ==
[https://mega.nz/file/t8AFySLA#Tgt7ENeGcVl96a1B01x2N7L4NEVZG0xjGrhzHvTw378 Sparc for 32bit]
* [https://mega.nz/file/t8AFySLA#Tgt7ENeGcVl96a1B01x2N7L4NEVZG0xjGrhzHvTw378 Sparc for 32bit]
 
* [https://mega.nz/file/8loHWKYD#jTOoFiSd42gDnZtPDKMxh-13QF-iPhVW1_xFc3KV--4 Sparc for 64bit]
[https://mega.nz/file/8loHWKYD#jTOoFiSd42gDnZtPDKMxh-13QF-iPhVW1_xFc3KV--4 Sparc for 64bit]
{{sdktools|0}}
{{sdktools|0}}
[[Category:Third Party Tools]]
[[Category:Third Party Tools]]

Revision as of 12:03, 21 November 2023

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Sparc Sparc is a particle converter for the Source engine created by NandRand

With it, it is possible to easily convert particle files (.pcf) used in Source games from one version to another. That means that one could for example convert CSGO particles for usage in Gmod maps.


Microsoft .NET 3.5 or higher is required for the converter to work.

See Alsо

Knockout.chat thread about Sparc

External links