Compile Pal: Difference between revisions
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*[https://compilepal.ruar.ai 'Compile Pal homepage'] | *[https://compilepal.ruar.ai 'Compile Pal homepage'] | ||
*[https://github.com/ruarai/CompilePal 'GitHub Project Page'] - The GitHub project page | *[https://github.com/ruarai/CompilePal 'GitHub Project Page'] - The GitHub project page | ||
*[ | *[https://web.archive.org/web/20160607070518/https://facepunch.com/showthread.php?t=1412953 'Compile Pal - Easily configurable map compiling']- Facepunch Forums release thread (archived) | ||
{{sdktools|cat=0|0}} | {{sdktools|cat=0|0}} |
Revision as of 21:17, 4 November 2023
Compile Pal is an open source Source map compiling tool by ruarai.
The tool is designed to be easy to setup and use. Configuration is automatic and auto detects the last ran SDK. The tool provides batch map compiling capability as well as extremely easy to use compiling presets.
Development is currently active and source code is hosted on GitHub.
Downloads are maintained on the GitHub project page.
Features
- Automatic SDK detection for any Source game
- Easy editing of different compile configurations, with a GUI describing every different command line setting
- Batch compiling allowing for compiling of many maps in order
- Pack files and automatically build Cubemaps.
- Works independently from Hammer
See alsо
External links
- 'Compile Pal homepage'
- 'GitHub Project Page' - The GitHub project page
- 'Compile Pal - Easily configurable map compiling'- Facepunch Forums release thread (archived)
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