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 Note:While it was originally intended to be a complete replacement set of compiling tools, the CST series is now largely deprecated, lacking the newer features such as HDR.
Note:While it was originally intended to be a complete replacement set of compiling tools, the CST series is now largely deprecated, lacking the newer features such as HDR.
 Note:
Note: Slammin' Source Map Tools is recommended instead.
 Slammin' Source Map Tools is recommended instead.
		
	
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| {{lang|CSTVIS}} | |||
| {{CVIS|4}} is a custom version of [[vvis|VVIS]] compiler written by [[User:Amckern|Adam McKern]]. Similar in function to its Valve counterpart, CSTVIS creates a [[vismatrix]] data allowing sections of the world to not be drawn when they are not visible. | |||
| Although CSTVIS itself can be skipped during compile to create an unoptimized map, using the other two tools, [[CSTBSP]] and [[CSTRAD]], is highly recommended for optimal results. | Although CSTVIS itself can be skipped during compile to create an unoptimized map, using the other two tools, [[CSTBSP]] and [[CSTRAD]], is highly recommended for optimal results. | ||
| {{note|While it was originally intended to be a complete replacement set of compiling tools, the CST series is now largely deprecated, lacking the newer features such as [[HDR]].}} | {{note|While it was originally intended to be a complete replacement set of compiling tools, the CST series is now largely deprecated, lacking the newer features such as [[HDR]].}} | ||
| {{note|{{slamminsrc|4.1}} is recommended instead.}} | |||
| == See also == | == See also == | ||
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| * [[Map Compiling Theory]] | * [[Map Compiling Theory]] | ||
| [[Category:Third Party Tools]] | {{sdktools|0}} | ||
| [[Category: | |||
| [[Category:Third Party Source Tools]] | |||
| [[Category:Source 1 BSP compilers]] | |||
Latest revision as of 12:27, 4 December 2023
 CSTVIS is a custom version of VVIS compiler written by Adam McKern. Similar in function to its Valve counterpart, CSTVIS creates a vismatrix data allowing sections of the world to not be drawn when they are not visible.
 CSTVIS is a custom version of VVIS compiler written by Adam McKern. Similar in function to its Valve counterpart, CSTVIS creates a vismatrix data allowing sections of the world to not be drawn when they are not visible.
Although CSTVIS itself can be skipped during compile to create an unoptimized map, using the other two tools, CSTBSP and CSTRAD, is highly recommended for optimal results.
 Note:While it was originally intended to be a complete replacement set of compiling tools, the CST series is now largely deprecated, lacking the newer features such as HDR.
Note:While it was originally intended to be a complete replacement set of compiling tools, the CST series is now largely deprecated, lacking the newer features such as HDR. Note:
Note: Slammin' Source Map Tools is recommended instead.
 Slammin' Source Map Tools is recommended instead.See also
- ammahls.com - the author's website.
- Map Compiling Theory
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