NekoMDL: Difference between revisions

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== Features ==
== Features ==
* 64-bit with no dependancies; can run standalone  
* 64-bit with no dependancies; can run standalone  
* {{w|GLTF}} support, including animation and flexes
* {{w|glTF}} support, including animation and flexes
* [[FBX]] support, including animations
* [[FBX]] support, including animations
* Set variables that are used dependent upon command line parameters
* Set variables that are used dependent upon command line parameters
* [[$contents]] can be set to "debris", to be solid to VPhysics and bullets, but nonsolid to QPhysics.  
* [[$contents]] can be set to "debris", to be solid to VPhysics and bullets, but nonsolid to QPhysics.


== External links ==
== External links ==

Revision as of 09:30, 25 June 2024

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NekoMDL is a fork of StudioMDL with additional features.

Features

  • 64-bit with no dependancies; can run standalone
  • Wikipedia icon glTF support, including animation and flexes
  • FBX support, including animations
  • Set variables that are used dependent upon command line parameters
  • $contents can be set to "debris", to be solid to VPhysics and bullets, but nonsolid to QPhysics.

External links