This article's documentation is for anything that uses the Source engine. Click here for more information.
This article's documentation is for Source 2. Click here for more information.

FBX

From Valve Developer Community
Jump to navigation Jump to search

English (en)Translate (Translate)

FBX (Filmbox) is a proprietary model file format developed by Kaydara and owned by Autodesk since 2006. Although the format is proprietary and not officially documented publicly, it has been thoroughly reverse-engineered, and as such proves a popular format for intermediate transportation between applications. Many modern modeling programs, such as Blender Blender, support FBX natively.

The StudioMDL used by the CS:GO engine branch CS:GO engine branch version of Source Source 1 supports FBX as an input format for static meshes. Source 2 Source 2's Hammer 5.x Hammer 5.x and ModelDoc Editor ModelDoc Editor support importing and exporting models as FBX files as an alternative to using DMX files.

See also

External links

  • Wikipedia icon FBX on Wikipedia