BSPEntSpy: Difference between revisions

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{{bspentspy|4.1}} is an unofficial updated version of {{entspy|4.1}}. It allows to view and edit entities in a compiled [[BSP]] map file.
{{bspentspy|4.1}} is an unofficial updated version of {{entspy|4.1}}. It allows to view and edit entities in a compiled [[BSP]] map file.
The features of a program include:
The features of a program include:
* Patching the entities from a [[VMF]] file
* '''Importing and exporting''' entities
* Importing and exporting the entities
* '''Patching from VMF'''
* Editing, creating and deleting entities (multi-entity edit included)
* '''FGD support''' for SmartEdit like editing
* Filtering entities
* '''Mass editing''' for editing multiple entities at once (works as in Hammer Editor)
* '''Undo / Redo''' functionality for time-travelling and fixing mistakes
* '''Enhanced filtering''' and selection
* '''Renaming''' the map alongside with updating internal references and directories (for fixing broken cubemaps)
* '''Exporting / Importing embedded files''' facilitating removal of broken cubemaps or packing files into the map file
* '''Removing light information''' for rebuilding the lighting using VRAD
* '''Re-saving Static prop lump with different version''' to fix 'stale map version' error


== Supported games ==
== Supported games ==

Revision as of 01:25, 6 March 2025

The BSPEntSpy v1.1 interface

BSPEntSpy BSPEntSpy is an unofficial updated version of Entspy Entspy. It allows to view and edit entities in a compiled BSP map file. The features of a program include:

  • Importing and exporting entities
  • Patching from VMF
  • FGD support for SmartEdit like editing
  • Mass editing for editing multiple entities at once (works as in Hammer Editor)
  • Undo / Redo functionality for time-travelling and fixing mistakes
  • Enhanced filtering and selection
  • Renaming the map alongside with updating internal references and directories (for fixing broken cubemaps)
  • Exporting / Importing embedded files facilitating removal of broken cubemaps or packing files into the map file
  • Removing light information for rebuilding the lighting using VRAD
  • Re-saving Static prop lump with different version to fix 'stale map version' error

Supported games

External links