Half-Life Model Viewer++: Difference between revisions

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==Features==
==Features==
A detailed feature list can be found on [https://github.com/ThatCanadianEh/HLMVPlusPlus-IssueTracker/blob/main/README.md the git repo README].
* Live materials (VMT) editing.
* Loading and rendering particle effects that can be attached to bones.
* Showing/hiding the bottom-third tabs pane.
* Facial flex saving via registry keys.
* Properly-working Make Screenshot option that exports TGAs with automatically generated alpha channels.
* A new Make Video option that exports multiple TGA frames to create animated GIFs/APNGs.
 
A more detailed feature list can be found on [https://github.com/ThatCanadianEh/HLMVPlusPlus-IssueTracker/blob/main/README.md the git repo README].


{{sdktools|0}}
{{sdktools|0}}


[[Category:Modeling]]
[[Category:Modeling]]

Revision as of 18:11, 16 January 2023

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Todo: "hlmvpp" template?

HLMV++ is a community-made modification of HLMV Half-Life Model Viewer for Source Source that provides an updated, feature-rich version of the model viewer. The program and list of features can be found here.

HLMV++ currently supports the following branches of Source engine:

Support for other engines/branches is planned.

Features

  • Live materials (VMT) editing.
  • Loading and rendering particle effects that can be attached to bones.
  • Showing/hiding the bottom-third tabs pane.
  • Facial flex saving via registry keys.
  • Properly-working Make Screenshot option that exports TGAs with automatically generated alpha channels.
  • A new Make Video option that exports multiple TGA frames to create animated GIFs/APNGs.

A more detailed feature list can be found on the git repo README.