3DS Max: Difference between revisions

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{{wrongtitle|title=3DS Max}}
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One of the most popular modeling programs in game design, it is a very powerful toolbox. Discreet, a division of Autodesk, makes this program along with several others for creative professionals, in not only the entertainment software industry, but for motion pictures, visualization, architecture, and many other professions. 3ds Max comes with several options for modeling solids, including polygonal modeling, NURBS modeling, and patch modeling.
 
{{SoftwareBox
<!-- Basic info -->
| title = 3DS Max [[File:Icon 3dsmax.png|16px]]
<!-- Details -->
| developer = Autodesk
| initial_release = April, 1996
| stable_release = March 26, 2025</br><small>(release 28)</small>
| written_in = c++
| type = Model Tool
| distribution = Shareware
| website = [https://www.autodesk.com/products/3ds-max/overview Official Website]
<!-- Target engine(s)-->
| source = 1
| source2 = 1
}}
 
{{3dmax|4.1}} is one of the most popular modeling programs in game design, it is a very powerful toolbox. Discreet, a division of Autodesk, makes this program along with several others for creative professionals, in not only the entertainment software industry, but for motion pictures, visualization, architecture, and many other professions. 3ds Max comes with several options for modeling solids, including polygonal modeling, NURBS modeling, and patch modeling.


[[GMax]], a free version of this program specifically designed for modding games has been discontinued.
[[GMax]], a free version of this program specifically designed for modding games has been discontinued.
You can now use 3ds Max as your level editor with [[Wall Worm]]. You can learn more about this by reading [http://www.wallworm.com/projects/utilities/Hammered-to-the-Max.pdf Hammered to the Max: A Hammer User's Guide to 3ds Max].


== Tutorials ==
== Tutorials ==
* [http://www.codersoft.net/trespass/3dsmax_tut/index.htm Making props using 3ds Max] by coder0xff
* [[Flexes_with_3DS_Max|Making flexes using 3ds Max]] by Cannonfodder commented by Snotball
* [[Creating_Flex_VTA_files_with_3D_Studio_Max|Creating Flex VTA files with 3D Studio Max]] using Wunderboy's VTA exporter.


== Plugins ==
== Plugins ==
* [https://knockout.chat/thread/806/1 .DMX .SMD Importer and Exporter, VTA Exporter] by Game Zombie
* [https://dev.wallworm.com/topic/2/wall_worm_model_tools.html Wall Worm Pro Complete Source Engine Pipeline] by WallWorm
* [https://www.wunderboy.org/downloads/3dsmax_vtf_import_1-7-5-zip/ VTF texture support plugin] By [https://www.wunderboy.org/3d-modelling-tools-plug-ins/#max_vtf Wonderboy]
* [http://www.wunderboy.org/sourceapps.php#max_smd .SMD exporter (Max 9,2008-2012,2017-2020)] By [https://www.wunderboy.org/3d-modelling-tools-plug-ins/#max_vtf Wonderboy]
* [http://www.wunderboy.org/sourceapps.php#max_smd_imp .SMD importer (Max 9,2008-2012,2017-2020)] By [https://www.wunderboy.org/3d-modelling-tools-plug-ins/#max_vtf Wonderboy]
* [http://www.wunderboy.org/sourceapps.php#max_vta_exp .VTA exporter (Max 9,2008-2012,2017-2020)] By [https://www.wunderboy.org/3d-modelling-tools-plug-ins/#max_vtf Wonderboy]
Older Tools:
----------
* [http://www.chaosincarnate.net/cannonfodder/3dsmax.php .smd Exporter and Importer] by Cannonfodder
* [http://www.chaosincarnate.net/cannonfodder/3dsmax.php .smd Exporter and Importer] by Cannonfodder
* [[3DSMax_VTF_plugin|VTF support plug-in]] by [[User:Wunderboy|Wunderboy]]
* [http://www.wunderboy.org/sourceapps.php#max_smd .smd Exporter for 3ds max version 9, 2008 & 2009] by [[User:Wunderboy|Wunderboy]]
* [http://www.maple3d.com/ Game Level Builder .map Exporter] by Maple3D  
* [http://www.maple3d.com/ Game Level Builder .map Exporter] by Maple3D  
**''Note: This plugin has been retired by the developer. An older version is still available on the developer's site.''
**''Note: This plugin has been retired by the developer. An older version is still available on the developer's site.''
* [http://www.maple3d.com/ Convexity .VMF Exporter] by Maple3D
*[[Sky Writer]]


== External links ==
== External links ==
* [http://www.autodesk.com/ Autodesk] Official website.
* [https://makeanything.autodesk.com/3dsmax-indie 3ds Max Indie] - Indie License of 3ds Max
* [http://usa.autodesk.com/adsk/servlet/index?id=5659302&siteID=123112 3DS Max] Official web page.
* [https://www.autodesk.com/ Autodesk] Official website.
* [https://www.autodesk.com/products/3ds-max/overview/ 3ds Max] Official product page.
* [https://www.youtube.com/watch?v=9i8xbaIcU9w&index=7&list=PL-454Fe3dQH1WKJEL96bzelfn_2pxYjgf/ 3ds Max 2017 Video Tutorial] Introduction and Modeling Tutorial Series by TopHattWaffle.
{{sdktools|0}}


[[Category:Third_Party_Tools]][[Category:Modeling]][[Category:3DS_Max]]
[[Category:Third_Party_Tools]]
[[Category:3DS_Max]]
[[Category:Third Party Source 2 Tools]]

Latest revision as of 04:07, 20 October 2025

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3DS Max Icon 3dsmax.png
Developer(s)
Autodesk
Initial release
April, 1996
Stable release
March 26, 2025
(release 28)
Written in
C++
Type
Model Tool
Target engine(s)
Source Source 2
Distribution
Shareware

3DS Max 3DS Max is one of the most popular modeling programs in game design, it is a very powerful toolbox. Discreet, a division of Autodesk, makes this program along with several others for creative professionals, in not only the entertainment software industry, but for motion pictures, visualization, architecture, and many other professions. 3ds Max comes with several options for modeling solids, including polygonal modeling, NURBS modeling, and patch modeling.

GMax, a free version of this program specifically designed for modding games has been discontinued.

You can now use 3ds Max as your level editor with Wall Worm. You can learn more about this by reading Hammered to the Max: A Hammer User's Guide to 3ds Max.

Tutorials

Plugins

Older Tools:


External links