Softimage Mod Tool: Difference between revisions

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Program used to make models for HL2.
{{lang|Softimage Mod Tool}}


XSI Mod Tool(Based on SOFTIMAGE|XSI Foundation) is available for FREE.  
:''See [[:Category:XSI]] for tutorials.''


[http://www.softimage.com/products/Mod/v4/ Official Website]
<div style="float:right;border:0px solid #AAAAAA;font-size:x-small;text-align:center;padding:.5em .5em .1em;margin-left:1.5em;">
[[File:Softimagemodtool-logo.jpg|center|300px|Mod Tool logo]]
'''[[#External links|Download mirrors]]
</div>


==Tutorials==
This tool is completely outdated since 2016. Everything below is legacy information.
*[[XSI Beginner Tutorial]]
{{todo|what rendered it obsolete?}}


*[[XSI Texturing]]
The {{softimgmod|4.1}} (formerly XSI Mod Tool) was a completely free version of the professional [[Wikipedia:Autodesk Softimage|Autodesk Softimage]] modeling package. It had most of the features of the professional versions (certainly everything you'll need for modding) and allows you to export your work to Source without restriction. With the release of Softimage 2014, it was discontinued.


*[[XSI Animation]]
The ValveSource Add-On offers:
* [[SMD]] export and import
* [[VMF]] export and import
* [[Weightmap]] export and import
* Various [[skeleton]] tools and sample rigs


*[http://www.xsiwill.com/ModToolsTutorial/ModCharacter.htm Creating a Custom Character for Half-Life 2 Using the SOFTIMAGE XSI Mod Tool]
{{note|The plugin distributed in the Source SDK (<code>ValveSource.0105.01</code>) is outdated and for Mod Tool 4.2, which there is no longer any reason to use.}}


*[http://www.joespataro.com/html/props_tut_xsi.htm Getting Static Props into Source via XSI|EXP for HL2]
{{note|The ValveSource plugin should work correctly with Mod Tool 7.5. However, if it does not work correctly for you in Mod Tool 7.5, you may want to try it in Mod Tool 6.01 instead.}}
:'''note''': File Structure in this tutorial is outdated. Replace <code>sourcesdk/cstrike_sample_content</code> with <code>sourcesdk_content/cstrike</code>. See [[Source SDK Files and Directory Structure]] for details.
[[File:Xsimodtool-workspace.jpg|right|thumb|300px|The [[Antlion Guard]] in Mod Tool 6.]]


==VTM==
== Version 6.01 limitations ==
[http://www.3dbuzz.com 3D Buzz] - "Introduction to XSI" 5 hour VTM series
XSI Mod Tool 6.01 supports most of the features and functionality of the commercial version of Softimage XSI 6. The following restrictions apply:  
* Only DXFX and CGFX material types are supported; mental ray materials are not supported.
* Supports polygonal mesh primitives only.
* Exported geometry is limited to 64000 triangles.
* Mental ray renderer is used only for Rendermap and Ultimapper; all other mental ray rendering is disabled.
* Maximum resolution for Ultimapper maps is 512x512.
* Images output using the hardware renderer are limited to a maximum resolution of 512x512.


[http://www.3d-palace.com/ 3D-Palace]
== Migrating to Softimage ==


==Samples==
* [http://www.stefandidak.com/pub/xsi1.php 3DS Max to XSI Transition Tips]
SourceSDK contains various character/weapon/vehicle sample scenes(.scn) for XSI. See "sourcesdk_content/(game name)/modelsrc/..."


Also there is [http://www11.plala.or.jp/nkinta/hl2.htm Korin XSI Mod Tool Scene data] released by nkinta.
== External links ==


[[category:Tools]]
* [http://www.autodesk.com/products/softimage Autodesk Softimage] - Official site
[[category:Modeling]]
* [http://softimage.wiki.softimage.com/index.php/Main_Page Softimage Wiki] - Official wiki
* [http://area.autodesk.com/forum/autodesk-softimage-modtools/valve-source-40half-life-241/ ModTool AREA::Discussions] - Autodesk community forum
 
* Download mirrors:
** Mod Tool 7.5
*** [http://www.moddb.com/members/varsity/downloads/autodesk-softimage-mod-tool-75 ModDB]
** Mod Tool 6
*** [http://www.fileplanet.com/148790/140000/fileinfo/Half-Life-2---SOFTIMAGE|XSI-Mod-Tool-v6 FilePlanet]
** ValveSource AddOn
*** [http://images.autodesk.com/adsk/files/valvesource.6.02.zip Autodesk] (direct link)
 
== See also ==
 
* [[:Category:XSI|XSI tutorials]]
{{sdktools|0}}
[[category:Third Party Tools]]
[[category:XSI]]

Latest revision as of 18:14, 7 January 2024

English (en)Deutsch (de)Русский (ru)Translate (Translate)
See Category:XSI for tutorials.
Mod Tool logo

Download mirrors

This tool is completely outdated since 2016. Everything below is legacy information.

Todo: what rendered it obsolete?

The Softimage Mod Tool Softimage Mod Tool (formerly XSI Mod Tool) was a completely free version of the professional Autodesk Softimage modeling package. It had most of the features of the professional versions (certainly everything you'll need for modding) and allows you to export your work to Source without restriction. With the release of Softimage 2014, it was discontinued.

The ValveSource Add-On offers:

Note.pngNote:The plugin distributed in the Source SDK (ValveSource.0105.01) is outdated and for Mod Tool 4.2, which there is no longer any reason to use.
Note.pngNote:The ValveSource plugin should work correctly with Mod Tool 7.5. However, if it does not work correctly for you in Mod Tool 7.5, you may want to try it in Mod Tool 6.01 instead.
The Antlion Guard in Mod Tool 6.

Version 6.01 limitations

XSI Mod Tool 6.01 supports most of the features and functionality of the commercial version of Softimage XSI 6. The following restrictions apply:

  • Only DXFX and CGFX material types are supported; mental ray materials are not supported.
  • Supports polygonal mesh primitives only.
  • Exported geometry is limited to 64000 triangles.
  • Mental ray renderer is used only for Rendermap and Ultimapper; all other mental ray rendering is disabled.
  • Maximum resolution for Ultimapper maps is 512x512.
  • Images output using the hardware renderer are limited to a maximum resolution of 512x512.

Migrating to Softimage

External links

See also