BSPEntSpy: Difference between revisions
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[[File: | {{SoftwareBox | ||
{{bspentspy|4.1}} is an | | title = BSPEntSpy [[File:BSPentspy icon.png|16px]] | ||
| developer = jakgor471 | |||
| initial_release = Jun 1, 2024 | |||
| stable_release = Oct 21, 2025</br><small>(v1.672)</small> | |||
| type = Map tool | |||
| distribution = Freeware | |||
| windows = 1 | |||
| source = 1 | |||
| website = [https://github.com/jakgor471/BSPEntSpy Github] | |||
| download = [https://github.com/jakgor471/BSPEntSpy/releases Download] | |||
}} | |||
{{bspentspy|4.1}} is an unofficial updated version of {{entspy|4.1}}. It allows to view and edit entities in a compiled [[BSP]] map file. | |||
The features of a program include: | The features of a program include: | ||
* Patching the | * '''Importing and exporting''' entities | ||
* | * '''Patching from VMF''' | ||
* | * '''FGD support''' for SmartEdit like editing | ||
* '''Mass editing''' for editing multiple entities at once (works as in Hammer Editor) | |||
* '''Undo / Redo''' functionality for time-travelling and fixing mistakes | |||
* '''Enhanced filtering''' and selection | |||
* '''Renaming''' the map alongside with updating internal references and directories (for fixing broken cubemaps) | |||
* '''Exporting / Importing embedded files''' facilitating removal of broken cubemaps or packing files into the map file | |||
* '''Removing light information''' for rebuilding the lighting using VRAD | |||
* '''Re-saving Static prop lump with different version''' to fix 'stale map version' error | |||
== Supported games == | |||
* {{Source|2}} games and mods, such as: | |||
:* {{Half-Life 2|2}} and Episodes | |||
:* {{Counter-Strike: Source|2}} | |||
:* {{Garry's Mod|2}} | |||
:* {{Team Fortress 2|2}} | |||
* {{GoldSrc|2}} games and mods, such as: | |||
:* {{Half-Life|2}} | |||
:* {{Counter-Strike|2}} | |||
:* {{Team Fortress Classic|2}} | |||
:{{note|For {{hlbs|2}}, use [[bspfix]] to convert to standard [[BSP30]].}} | |||
* {{idtech2|nt=1|2}} games and mods using standard [[BSP29]], such as: | |||
:* {{quake|2}} | |||
:* {{qtf|2}} | |||
:{{confirm|{{hexen2|2}} uses a slightly modified version of BSP29, and as such might not be supported.}} | |||
== Gallery == | |||
<gallery mode=nolines widths=424px heights=240px> | |||
File:Bspentspy image1.jpg|The BSPEntSpy v1.1 interface | |||
File:Bspentspy lightmap.jpg|Lightmap preview in BSPEntSpy v1.67. | |||
</gallery> | |||
== External links == | == External links == | ||
Latest revision as of 12:00, 22 October 2025
BSPEntSpy is an unofficial updated version of
Entspy. It allows to view and edit entities in a compiled BSP map file.
The features of a program include:
- Importing and exporting entities
- Patching from VMF
- FGD support for SmartEdit like editing
- Mass editing for editing multiple entities at once (works as in Hammer Editor)
- Undo / Redo functionality for time-travelling and fixing mistakes
- Enhanced filtering and selection
- Renaming the map alongside with updating internal references and directories (for fixing broken cubemaps)
- Exporting / Importing embedded files facilitating removal of broken cubemaps or packing files into the map file
- Removing light information for rebuilding the lighting using VRAD
- Re-saving Static prop lump with different version to fix 'stale map version' error
Supported games
Source games and mods, such as:
Half-Life 2 and Episodes
Counter-Strike: Source
Garry's Mod
Team Fortress 2
GoldSrc games and mods, such as:
Note:For
Half-Life: Blue Shift, use bspfix to convert to standard BSP30.
Quake engine games and mods using standard BSP29, such as:
Confirm:
Hexen II uses a slightly modified version of BSP29, and as such might not be supported.
Gallery
External links
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