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 Bug:Triangles which occupy the same three vertex positions as a previous triangle have their vertices reset to around the mesh's origin (at least for SMD export).
Bug:Triangles which occupy the same three vertex positions as a previous triangle have their vertices reset to around the mesh's origin (at least for SMD export).
		
	
| mNo edit summary | m (Setting bug notice hidetested=1 param on page where the bug might not need tested in param specified) | ||
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| {{ | {{LanguageBar|title = Blender Source Tools}} | ||
| [[File:Blender-tf2modelbeingedited.jpg|thumb|A [[Team Fortress 2]] model being edited]] | |||
| [[File:Blender-tf2modelbeingedited.jpg|thumb|A ''[[Team Fortress 2]]'' model being edited]] | |||
| [[File:BST-sceneconfig.jpg|thumb|Scene configuration]] | [[File:BST-sceneconfig.jpg|thumb|Scene configuration]] | ||
| {{ | {{blendersrctools|4|}} allows [[Blender]] to import and export [[SMD]] and [[DMX]] files. | ||
| ==Features== | |||
| * Supports {{gldsrc|4}} and {{src|4}} | |||
| * One-click export and import | * One-click export and import | ||
| * SMD and DMX | * [[SMD]] and [[DMX]] support | ||
| *  | ** SMD export can be optionally tailored to suit GoldSrc's limitations{{elaborate}} | ||
| * Support for most Blender features | * Support for most Blender features | ||
| * Export multiple objects to one file | * Export multiple objects to one file | ||
| * Compile  | * Compile [[QC]]s automatically | ||
| * Import complicated models by QC | * Import complicated models by [[QC]] | ||
| {{bug|hidetested=1|Triangles which occupy the same three vertex positions as a previous triangle have their vertices reset to around the mesh's origin (at least for SMD export).}} | |||
| # [http://www.blender.org/download/ Install Blender  | ==Installation== | ||
| # [http://steamreview.org/BlenderSourceTools/ Download the Source Tools.] ''' | # [http://www.blender.org/download/ Install the latest version of Blender (minimum 4.1, or later).] Or [steam://rungameid/365670 Install Blender from Steam] (AppID: 365670) | ||
| # [http://steamreview.org/BlenderSourceTools/ Download the Source Tools.] '''Don't''' unzip. | |||
| # In Blender: | # In Blender: | ||
| ## Select  | ## Select {{key|Edit}} > {{key|Preferences}} | ||
| ## Move to the Add-ons tab | ## Move to the {{key|Add-ons}} tab | ||
| ## Click  | ## Click {{key|Install...}} at the top-right of the window | ||
| ## Find the downloaded zip file and select it (Double click) | ## Find the downloaded zip file and select it (Double click) | ||
| ## 'Blender Source Tools' should be the only add-on shown if installed correctly. Check the box to the left and wait a moment for activation to complete. | ## 'Blender Source Tools' should be the only add-on shown if installed correctly. Check the box to the left and wait a moment for activation to complete. | ||
| {{tip|To change the default export format to [[SMD]], change {{code|export_format}} in {{file|__init__|py}}.}} | |||
| == Community == | ==Community== | ||
| * [http://steamcommunity.com/groups/BlenderSourceTools#announcements News and changelog] | * [http://steamcommunity.com/groups/BlenderSourceTools#announcements News and changelog] | ||
| * [http://steamcommunity.com/groups/BlenderSourceTools/discussions Forums] | * [http://steamcommunity.com/groups/BlenderSourceTools/discussions Forums] | ||
| == Documentation == | ==Documentation== | ||
| * [[Blender Source Tools Help]] | * [[Blender Source Tools Help]] | ||
| * [[Animation in Blender|Skeletal animation]] | * [[Animation in Blender|Skeletal animation]] | ||
| * [[Flex animation|Flex animation (shape keys)]] | * [[Flex animation|Flex animation (shape keys)]] | ||
| * [[ | * [[Modeling props with Blender|Modelling Props with Blender]] | ||
| * [[Compiling a model]] | * [[Compiling a model]] | ||
| * [http://steamcommunity.com/sharedfiles/filedetails/?id=245723825 Steam Community Guide covering all model features in great detail] | * [http://steamcommunity.com/sharedfiles/filedetails/?id=245723825 Steam Community Guide covering all model features in great detail] | ||
| {{sdktools|0}} | |||
| [[Category:Blender]] [[Category:Modeling]][[Category:Third Party Tools]] | [[Category:Blender]] | ||
| [[Category:Modeling]] | |||
| [[Category:Third Party Tools]] | |||
Latest revision as of 07:14, 20 May 2025
 
  A Team Fortress 2 model being edited
 Blender Source Tools allows Blender to import and export SMD and DMX files.
 Blender Source Tools allows Blender to import and export SMD and DMX files.
Features
- Supports  GoldSrc and GoldSrc and Source Source
- One-click export and import
- SMD and DMX support
- SMD export can be optionally tailored to suit GoldSrc's limitations[Elaborate?]
 
- Support for most Blender features
- Export multiple objects to one file
- Compile QCs automatically
- Import complicated models by QC
 Bug:Triangles which occupy the same three vertex positions as a previous triangle have their vertices reset to around the mesh's origin (at least for SMD export).
Bug:Triangles which occupy the same three vertex positions as a previous triangle have their vertices reset to around the mesh's origin (at least for SMD export).Installation
- Install the latest version of Blender (minimum 4.1, or later). Or Install Blender from Steam (AppID: 365670)
- Download the Source Tools. Don't unzip.
- In Blender:
- Select Edit > Preferences
- Move to the Add-ons tab
- Click Install... at the top-right of the window
- Find the downloaded zip file and select it (Double click)
- 'Blender Source Tools' should be the only add-on shown if installed correctly. Check the box to the left and wait a moment for activation to complete.
 
Community
Documentation
- Blender Source Tools Help
- Skeletal animation
- Flex animation (shape keys)
- Modelling Props with Blender
- Compiling a model
- Steam Community Guide covering all model features in great detail
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