VBSP h4xed: Difference between revisions

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(Delete - no longer offered from the website, but correct me if I'm wrong)
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{{deletebecause|This program is no longer supplied by DeathByNukes, according to the [http://deathbynukes.com official website].}}
{{DISPLAYTITLE:VBSP_h4xed}}
{{orphan}}
{{vbsph|4.1}} is a modified version of {{Vbsp|3.1}} designed to greatly increase the maximum width and length of [[Visleaf|visleaves]]. It was designed by [[User:DeathByNukes|DeathByNukes]] to speed up the compilation of large empty maps for {{gmod|4.1}} and to give mappers greater control of a level's optimization.
{{wrongtitle|title=VBSP_h4xed}}
 
A modified version of [[Vbsp|VBSP]] designed to greatly increase the maximum width and length of [[Visleaf|visleaves]].
Some of its uses have been obsoleted by {{ent|func_viscluster}}.
It was designed by [[User:DeathByNukes|DeathByNukes]] to speed up the compile of large empty maps for [[Garry's Mod]] and to give mappers greater control of a level's optimization.
 
==See Also==
==Links==
*[http://www.deathbynukes.com Official Website]
*[https://dl.dropboxusercontent.com/u/610214/Post/vbsp_h4x/Info.html Official Website] (No longer exist)
*[https://github.com/DeathByNukes/source-sdk-2013/ Source code] (Source SDK 2013 version)
*[http://stuff.aix0.eu/Source/bsp_h4x.rar Download] (Broken) [[https://mega.nz/file/6ihgXRjR#DEbyPkGzHKdJqb_uGCt5WAkp4IoiQlI3YzYT2rILzLg mirror #1]]
 
==See also==
*[[Controlling Geometry Visibility and Compile Times]]
*[[Controlling Geometry Visibility and Compile Times]]
*[[Map Compiling Theory]]
*[[Map Compiling Theory]]
*[[Visleaf]]
*[[Visleaf]]
*[[Vbsp|VBSP]]
*[[VBSP]]
[[Category:Third Party Tools]]
 
[[Category:Level Design]]
{{sdktools|0}}
 
[[Category:Third Party Source Tools]]
[[Category:Source 1 BSP compilers]]

Latest revision as of 12:15, 23 April 2024

VBSP_h4xed VBSP_h4xed is a modified version of VBSP designed to greatly increase the maximum width and length of visleaves. It was designed by DeathByNukes to speed up the compilation of large empty maps for Garry's Mod Garry's Mod and to give mappers greater control of a level's optimization.

Some of its uses have been obsoleted by func_viscluster.

Links

See also