FireSoft Half-Life MDL Converter: Difference between revisions
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== Download == | == Download == | ||
* [http://www.sendspace.com/file/nsfjbx FMC 0.7b] - Download mirror for the latest version. | * [http://www.sendspace.com/file/nsfjbx FMC 0.7b] - Download mirror for the latest version. | ||
{{sdktools|0}} | |||
[[Category:Fire Soft]] | [[Category:Fire Soft]] | ||
[[Category:Third Party Tools]] | [[Category:Third Party Tools]] | ||
[[Category:Tools]] | [[Category:Tools]] | ||
[[Category:Modeling]] | [[Category:Modeling]] |
Revision as of 11:21, 23 September 2023
FireSoft Half-Life MDL Converter (FMC) is a semi-automatic converter to convert a model made for the Source Engine to a format understandable for the GoldSRC Engine.
The model should be put in the folder modelsrc\models
.
Run mdldecompiler.exe
and decompile the model.
Then start compiler.bat
and if you're lucky you get a model ready for use in the GoldSRC Engine.
One of the features of this compiler is that it can compile a model even if it has no texture. If necessary, it makes one.
Changelog
Fixed compilation ragdoll and animations with simple parameters.
Fixed bug with attached sometimes arises because of defects decompilation.
Optimised code handler textures.
Fixed a bug with the size of textures.
Download
- FMC 0.7b - Download mirror for the latest version.
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