Category:Zh/Level Design: Difference between revisions
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{{ | {{lang|Category: Level Design|title=分类:关卡设计}} | ||
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{{category header|background-color=#E0E0E0|border-color=lightgray}} | {{category header|background-color=#E0E0E0|border-color=lightgray}} | ||
{{category newcolumn|rowspan=4|width=50%|background-color=#F7F7F7|border-color=lightgray}} | {{category newcolumn|rowspan=4|width=50%|background-color=#F7F7F7|border-color=lightgray}} | ||
== | == Hammer编辑器 == | ||
* '''[[:Category:Hammer:zh-cn| | * '''[[:Category:Hammer:zh-cn|Hammer编辑器简介]]'''[[File:cn.png]] | ||
* [[Hammer What's New:zh-cn| | * [[Hammer What's New:zh-cn|Hammer最新消息]][[File:cn.png]] | ||
* [[Hammer Hotkey Reference:zh-cn| | * [[Hammer Hotkey Reference:zh-cn|Hammer热键参考]] | ||
* [[Hammer Feature Requests:zh-cn| | * [[Hammer Feature Requests:zh-cn|Hammer功能需求]] | ||
== 入门指南 == | == 入门指南 == | ||
* [[Level Design Overview:zh-cn|关卡编辑概述]] [[File:cn.png]] | * [[Level Design Overview:zh-cn|关卡编辑概述]] [[File:cn.png]] | ||
* [[Your First Map:zh-cn| | * [[Your First Map:zh-cn|创建你的第一张地图]] [[File:cn.png]] | ||
* [[Inputs_and_Outputs:zh-cn|实体输入与输出]] [[File:cn.png]] | * [[Inputs_and_Outputs:zh-cn|实体输入与输出]] [[File:cn.png]] | ||
* [[Source_Mapping_for_Half-Life_1_Mappers:zh-cn|在Source上制作地图和半条命1的对比]] [[File:cn.png]] | * [[Source_Mapping_for_Half-Life_1_Mappers:zh-cn|在Source上制作地图和半条命1的对比]] [[File:cn.png]] | ||
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* [[Displacement:zh-cn|置换表层(地形)]] [[File:cn.png]] | * [[Displacement:zh-cn|置换表层(地形)]] [[File:cn.png]] | ||
* [[Prop Types Overview:zh-cn|道具类型概述]] [[File:cn.png]] | * [[Prop Types Overview:zh-cn|道具类型概述]] [[File:cn.png]] | ||
* [[Skybox (2D):zh-cn| | * [[Skybox (2D):zh-cn|2D天空盒]] [[File:cn.png]] | ||
* [[Grouping and VisGrouping:zh-cn|组与可见组]] [[File:cn.png]] | * [[Grouping and VisGrouping:zh-cn|组与可见组]] [[File:cn.png]] | ||
* [[Entity Hierarchy (parenting):zh-cn| | * [[Entity Hierarchy (parenting):zh-cn|实体层级(依赖关系)]] [[File:cn.png]] | ||
* [[Filter Applications:zh-cn|应用过滤]] | * [[Filter Applications:zh-cn|应用过滤]] | ||
* [[List of entities:zh-cn|实体列表]] [[File:cn.png]] | * [[List of entities:zh-cn|实体列表]] [[File:cn.png]] | ||
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== 细节 == | == 细节 == | ||
* [[Environmental Lighting, Sun, Weather, & Outdoors:zh-cn| | * [[Environmental Lighting, Sun, Weather, & Outdoors:zh-cn|环境灯光、太阳、天气和室外]] | ||
* [[Displacement Grass:zh-cn|置换草地]] | * [[Displacement Grass:zh-cn|置换草地]] | ||
* [[Glass & Windows:zh-cn| | * [[Glass & Windows:zh-cn|玻璃和窗户]] [[File:cn.png]] | ||
* [[Cables and Ropes:zh-cn|电缆和绳索]] | * [[Cables and Ropes:zh-cn|电缆和绳索]] | ||
* [[Sound and Music:zh-cn|声音和音乐]] | * [[Sound and Music:zh-cn|声音和音乐]] | ||
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* [[Beams and Lasers:zh-cn|光线和激光]] | * [[Beams and Lasers:zh-cn|光线和激光]] | ||
* [[Explosions (level design):zh-cn|爆炸]] | * [[Explosions (level design):zh-cn|爆炸]] | ||
* [[Dust, Fog, & Smoke:zh-cn| | * [[Dust, Fog, & Smoke:zh-cn|沙尘、雾和烟]] [[File:cn.png]] | ||
* [[Color correction (concept):zh-cn|颜色修正]] | * [[Color correction (concept):zh-cn|颜色修正]] | ||
* [[Lists of Special Effects in level design:zh-cn|特殊效果列表]] | * [[Lists of Special Effects in level design:zh-cn|特殊效果列表]] | ||
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{{source}} [[Source Mods Level Creation|Source Mods 关卡创作]] | {{source}} [[Source Mods Level Creation|Source Mods 关卡创作]] | ||
* | *Source引擎: | ||
:{{hl2}} [[Half-Life 2 Level Creation:zh-cn|半条命2 关卡创作]] [[File:cn.png]] | |||
:{{portal}} [[Portal Level Creation:zh-cn|传送门 关卡创作]] | :{{portal}} [[Portal Level Creation:zh-cn|传送门 关卡创作]] | ||
:{{portal2}} [[:Category:Portal 2 Level Design:zh-cn|传送门2 关卡创作]] | |||
:{{portal2}} [[:Category:Portal 2 Level Design:zh-cn| | :{{tf2}} [[Team Fortress 2 Level Creation:zh-cn|军团要塞2 关卡创作]] [[File:cn.png]] | ||
:{{tf2}} [[Team Fortress 2 Level Creation:zh-cn| | |||
:{{l4d}} [[Left 4 Dead Level Creation:zh-cn|求生之路 关卡创作]] [[File:cn.png]] | :{{l4d}} [[Left 4 Dead Level Creation:zh-cn|求生之路 关卡创作]] [[File:cn.png]] | ||
:{{l4d2}} [[Left 4 Dead Level Creation:zh-cn|求生之路2 关卡创作]] [[File:cn.png]] | :{{l4d2}} [[Left 4 Dead Level Creation:zh-cn|求生之路2 关卡创作]] [[File:cn.png]] | ||
:{{css}} [[Counter-Strike: Source Level Creation:zh-cn|反恐精英:起源 关卡创作]] [[File:cn.png]] | :{{css}} [[Counter-Strike: Source Level Creation:zh-cn|反恐精英:起源 关卡创作]] [[File:cn.png]] | ||
:{{csgo}} [[Counter-Strike: Global Offensive Level Creation:zh-cn|反恐精英:全球攻势 关卡创作]] [[File:cn.png]] | :{{csgo}} [[Counter-Strike: Global Offensive Level Creation:zh-cn|反恐精英:全球攻势 关卡创作]] [[File:cn.png]] | ||
:{{dods}} [[Day of Defeat: Source Level Creation:zh-cn|胜利之日:起源 关卡创作]] | :{{dods}} [[Day of Defeat: Source Level Creation:zh-cn|胜利之日:起源 关卡创作]] | ||
:{{ship}} [[The Ship Level Creation:zh-cn|幽灵船 关卡创作]] | :{{ship}} [[The Ship Level Creation:zh-cn|幽灵船 关卡创作]] | ||
:{{dm}} [[Dark Messiah Level Creation:zh-cn|黑暗弥塞亚 关卡创作]] | :{{dm}} [[Dark Messiah Level Creation:zh-cn|黑暗弥塞亚 关卡创作]] | ||
:{{Sin Emergence}} [[SiN Episodes Level Creation:zh-cn|SiN事件 关卡创作]] | |||
:{{Sin Emergence}} [[SiN Episodes Level Creation:zh-cn| | :{{INFRA}} [[INFRA Level Creation:zh-cn|基建危机 关卡创作]] [[File:cn.png]] | ||
:{{INFRA}} [[INFRA Level Creation| | |||
:{{as}} [[Alien Swarm Level Creation:zh-cn|异形丛生 关卡创作]] | :{{as}} [[Alien Swarm Level Creation:zh-cn|异形丛生 关卡创作]] | ||
* | *GoldSource引擎: | ||
:{{HL1}} [[Half-Life Level Creation:zh-cn|半条命1 关卡创作]] | :{{HL1}} [[Half-Life Level Creation:zh-cn|半条命1 关卡创作]] | ||
:{{ricochet}} [[Ricochet Level Creation:zh-cn|跳跃袭击 关卡创作]] | :{{ricochet}} [[Ricochet Level Creation:zh-cn|跳跃袭击 关卡创作]] | ||
{{category cell|background-color=white|border-color=lightgray}} | {{category cell|background-color=white|border-color=lightgray}} | ||
== | == 完成 == | ||
* [[3D_Skybox:zh-cn|3D 天空盒]] | * [[3D_Skybox:zh-cn|3D 天空盒]] [[File:cn.png]] | ||
* [[Cubemaps:zh-cn|反射贴图]] | * [[Cubemaps:zh-cn|反射贴图]] | ||
* [[Optimization (level design):zh-cn|优化]] | * [[Optimization (level design):zh-cn|优化]] [[File:cn.png]] | ||
* [[Expert compile mode:zh-cn|专家编译模式]] | * [[Expert compile mode:zh-cn|专家编译模式]] | ||
* [[Bspzip:zh-cn|Bspzip | * [[Bspzip:zh-cn|Bspzip (嵌入自定义内容)]] | ||
* [[Pre-publication evaluation:zh-cn| | * [[Pre-publication evaluation:zh-cn|发布前的考虑]] | ||
== 设计原理 == | == 设计原理 == | ||
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== 解决问题 == | == 解决问题 == | ||
* [[Troubleshooting Level Design:zh-cn|解决关卡设计问题]] | * [[Troubleshooting Level Design:zh-cn|解决关卡设计问题]] | ||
* [[:Category:Level Design FAQ:zh-cn| | * [[:Category:Level Design FAQ:zh-cn|关卡设计FAQ]] [[File:cn.png]] | ||
* [[Showbudget:zh-cn|使用显示预算面板]] | * [[Showbudget:zh-cn|使用显示预算面板]] | ||
* [[Compile Errors:zh-cn|编译错误]] | * [[Compile Errors:zh-cn|编译错误]] | ||
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== 外部链接 == | == 外部链接 == | ||
* [[Level Design Video Tutorials:zh-cn|关卡设计视频教程] | * [[Level Design Video Tutorials:zh-cn|关卡设计视频教程]——有关起源引擎地图制作的视频教程列表 | ||
* [[Mapping Sites:zh-cn|制图网站]] | * [[Mapping Sites:zh-cn|制图网站]]——关于地图制作的网站,包括教程、文章 | ||
* [[General Sites:zh-cn|普通网站]] | * [[General Sites:zh-cn|普通网站]]——涉及包括地图制作的多种话题的网站 | ||
* [[Map Archive Sites:zh-cn|地图档案网站]] | * [[Map Archive Sites:zh-cn|地图档案网站]]——可以下载V社游戏地图的网站 | ||
* [[File Hosting Sites:zh-cn|文件托管网站]] | * [[File Hosting Sites:zh-cn|文件托管网站]]——可靠的自定义地图发布网站列表 | ||
* [[Image Hosting Sites:zh-cn|图像托管网站]] | * [[Image Hosting Sites:zh-cn|图像托管网站]]——可靠的自定义地图截图分享网站列表 | ||
* [[News Site List:zh-cn| | * [[News Site List:zh-cn|新闻网站列表]]——宣传与讨论网站列表 | ||
{{category end}} | {{category end}} | ||
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[[Category:Modding:zh-cn]] | [[Category:Modding:zh-cn]] | ||
[[Category:Entry Pages:zh-cn]] |
Revision as of 00:27, 18 September 2019
Hammer编辑器入门指南概要灯光连接区域细节特殊效果 |
特定游戏的文章
|
完成设计原理 | |
解决问题 | |
外部链接 |
Subcategories
This category has the following 21 subcategories, out of 21 total.
A
- Zh/Abstract Mapping (30 P)
D
- Zh/Displacements (2 P)
E
H
- Zh/Half-Life 2 level design (empty)
I
- Zh/Internal entities (1 P)
L
- Zh/Level Design FAQ (3 P)
- Zh/Level Design Tutorials (3 P)
P
- Zh/Point entities (77 P)
- Zh/Portal level design (empty)
R
- Zh/Regions & Atmospheres (4 P)
S
- Zh/Skybox (12 P)
- Zh/Sound System (12 P)
关
- Zh/Dark Messiah level design (empty)
- Zh/Day of Defeat Level Design (empty)
- Zh/Half-Life Level Design (empty)
- Zh/Ricochet Level Design (empty)
- Zh/The Ship level design (empty)
Pages in category "Zh/Level Design"
The following 169 pages are in this category, out of 169 total.
A
C
- Zh/Choosing Player Models
- Zh/Clip texture
- Zh/Color Correction
- Zh/Color Theory in Level Design
- Zh/Compile Errors
- Zh/Compile Pal
- Zh/Controlling portals
- Zh/Counter-Strike: Global Offensive Level Creation
- Zh/Counter-Strike: Global Offensive/Game Modes/Arms Race
- Zh/Counter-Strike: Global Offensive/Game Modes/Demolition
- Zh/Counter-Strike: Source Level Creation
- Zh/Creating a Curved Hallway
- Zh/Creating a portal/object fizzler
- Zh/Creating a Room
- Zh/Creating a wake-up bed
- Zh/Creating a working mini-map
- Zh/Creating An Auto Portal
- Zh/Creating Angled Geometry
- Zh/Creating Brush Entities
- Zh/Creating multiple buttons for one door
- Zh/CSTVIS
- Zh/Cubemaps (Source 2)
- Zh/Cubemaps
D
G
H
L
- Zh/L4D Level Design Basics Tutorial
- Zh/L4D Level Design/Additional Finale Components
- Zh/L4D Level Design/Advanced Nav Editing
- Zh/L4D Level Design/Breakable Walls
- Zh/L4D Level Design/Checkpoint Rooms
- Zh/L4D Level Design/Checkpoints
- Zh/L4D Level Design/Clip Brushes
- Zh/L4D Level Design/Elevators
- Zh/L4D Level Design/Finale Events Part 1
- Zh/L4D Level Design/Finale Events Part 2
- Zh/L4D Level Design/Finale Events Part 3
- Zh/L4D Level Design/Getting Started
- Zh/L4D Level Design/Ladders
- Zh/L4D Level Design/Level Organization
- Zh/L4D Level Design/Level Standards
- Zh/L4D Level Design/Nav Flow
- Zh/L4D Level Design/Nav Meshes
- Zh/L4D Level Design/Outdoor Levels
- Zh/L4D Level Design/Panic Events
- Zh/L4D Level Design/Versus Maps
- Zh/L4D Level Design/Visibility
- Zh/L4D Level Design/Your First L4D Level
- Zh/L4D2 Level Design/Hard Rain
- Zh/L4D2 Level Design/VMF Instances
- Zh/Leak
- Zh/Left 4 Dead 2 Level Creation
- Zh/Left 4 Dead 2 Sky List
- Zh/Left 4 Dead 2/Scripting/Expanded Mutation System
- Zh/Left 4 Dead Infected Populations
- Zh/Left 4 Dictionary
- Zh/Level Design Overview
- Zh/Level Design Video Tutorials
- Zh/Level Transitions
- Zh/Lighting
- Zh/List of entities
- Zh/List of HL2 entities
- Zh/List of L4D Series Nav Mesh Attributes
- Zh/List of L4D2 Entities
- Zh/List of L4D2 Soundscapes
- Zh/List of Portal 2 Entities
- Zh/List of Portal entities
- Zh/List of Portal soundscapes
- Zh/List of Skyboxes
M
P
T
V
关
- Zh/3D model
- Zh/Adding More Detail to a map
- Zh/Advanced Lighting
- Zh/Bonus Maps
- Zh/Bounce (level design)
- Zh/Box dropper
- Zh/Cables and Ropes
- Zh/Complex Brush Creation
- Zh/Counter-Strike/Level Design
- Zh/Doors
- Zh/Filter Applications
- Zh/Instance
- Zh/Intermediate Lighting
- Zh/Logic gate
- Zh/Loops (level design)
- Zh/Map Analyst
- Zh/Map Resource Extractor
- Zh/Mapping Sites
- Zh/Nodegraph
- Zh/Packbsp
- Zh/Prefab
- Zh/Projected tractor beam entity
- Zh/Push Gameplay
- Zh/SiN Episodes Level Creation
- Zh/Single-Player Mapping Tips
- Zh/Sprite
- Zh/Trigger Events Between Levels
- Zh/VIS optimization
- Zh/Visleaf
- Zh/VMF (Valve Map Format)
- Zh/World brush