List of VTMB Entities: Difference between revisions
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(Added some of the entities listed in the FGD files) |
(Added more entities to the list) |
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== vampire-adds.fgd == | == vampire-adds.fgd == | ||
=== [[Vampire The Masquerade - Bloodlines]] specific entities. === | |||
{{ColumnBox | count=4 | | |||
'''hud''' | |||
* [[hud_counter]] | |||
* [[hud_image]] | |||
'''npc''' | |||
* [[npc_generic]] | |||
* [[npc_VGangrel]] | |||
* [[npc_VMalkavian]] | |||
* [[npc_VNosferatu]] | |||
* [[npc_VToreador]] | |||
* [[npc_VTremere]] | |||
* [[npc_VVentrue]] | |||
* [[npc_VHunter]] | |||
* [[npc_VAnimal]] | |||
* [[npc_VDog]] | |||
* [[npc_VBatSwarm]] | |||
* [[npc_VStalker]] | |||
* [[npc_VMingXiaoTentacle]] | |||
* [[npc_VSheriffSwarm]] | |||
* [[npc_VFrenzyShadow]] | |||
'''prop''' | |||
* [[prop_ragdoll_attached]] | |||
}} | |||
=== [[Half-Life 2]] shared entities. === | |||
{{ColumnBox | count=4 | | {{ColumnBox | count=4 | | ||
'''ai''' | '''ai''' | ||
Line 18: | Line 44: | ||
* [[env_soundscape]] | * [[env_soundscape]] | ||
* [[env_terrainmorph]] | * [[env_terrainmorph]] | ||
'''func''' | |||
* [[func_platrot]] | |||
* [[func_rot_button]] | |||
'''game''' | |||
* [[game_ui]] | |||
'''info''' | '''info''' | ||
* [[info_node_air]] | * [[info_node_air]] | ||
* [[info_node_air_hint]] | * [[info_node_air_hint]] | ||
* [[info_node_hint]] | * [[info_node_hint]] | ||
'''keyframe''' | |||
* [[keyframe_track]] | |||
'''logic''' | '''logic''' | ||
* [[logic_branch]] | * [[logic_branch]] | ||
Line 27: | Line 60: | ||
* [[logic_lineto]] | * [[logic_lineto]] | ||
* [[logic_multicompare]] | * [[logic_multicompare]] | ||
''' | '''math''' | ||
* [[math_colorblend]] | |||
* [[math_remap]] | |||
'''momentary''' | |||
* [[momentary_rot_button]] | * [[momentary_rot_button]] | ||
'''monster''' | '''monster''' | ||
* [[monster_generic]] | * [[monster_generic]] | ||
'''move''' | |||
* [[move_keyframed]] | |||
'''npc''' | '''npc''' | ||
* [[npc_bullseye]] | * [[npc_bullseye]] | ||
'''path''' | |||
* [[path_corner]] | |||
* [[path_corner_crash]] | |||
'''phys''' | '''phys''' | ||
* [[phys_constraintsystem]] | * [[phys_constraintsystem]] | ||
Line 46: | Line 87: | ||
* [[player_loadsaved]] | * [[player_loadsaved]] | ||
* [[player_weaponstrip]] | * [[player_weaponstrip]] | ||
''' | '''point''' | ||
* [[ | * [[point_anglesensor]] | ||
* [[ | * [[point_hurt]] | ||
'''scripted''' | |||
* [[scripted_target]] | |||
'''trigger''' | |||
* [[trigger_fog]] | |||
* [[trigger_transition]] | |||
* [[trigger_proximity]] | |||
}} | }} | ||
Line 54: | Line 101: | ||
== vampire-broken.fgd == | == vampire-broken.fgd == | ||
=== [[Half-Life 2]] shared entities. === | |||
{{ColumnBox | count=4 | | {{ColumnBox | count=4 | | ||
'''env''' | '''env''' |
Revision as of 12:59, 13 May 2019

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vampire.fgd
vampire-adds.fgd
Vampire The Masquerade - Bloodlines specific entities.
hud
npc
- npc_generic
- npc_VGangrel
- npc_VMalkavian
- npc_VNosferatu
- npc_VToreador
- npc_VTremere
- npc_VVentrue
- npc_VHunter
- npc_VAnimal
- npc_VDog
- npc_VBatSwarm
- npc_VStalker
- npc_VMingXiaoTentacle
- npc_VSheriffSwarm
- npc_VFrenzyShadow
prop
ai
env
func
game
info
keyframe
logic
math
momentary
monster
move
npc
path
phys
- phys_constraintsystem
- phys_keepupright
- phys_motor
- phys_pulleyconstraint
- phys_slideconstraint
- phys_spring
- phys_torque
physics
player
point
scripted
trigger
vampire-base.fgd
vampire-broken.fgd
env
func
misc
trigger