3DSMax Tools: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (These should be two ='s and not three.)
(Per talk page)
 
Line 1: Line 1:
{{moveto|CannonFodder's 3DSMax Tools}}
==3ds Max Exporter==
==3ds Max Exporter==



Latest revision as of 17:02, 14 May 2024

Merge-arrow.png
It has been suggested that this article or section be moved to CannonFodder's 3DSMax Tools. (Discuss)

3ds Max Exporter

Exports a Half-Life 2 SMD from 3ds Max.

3DSMax Tools 3DSMax Tools, supports Physique, Skin, and Bones Pro. Supports blending of vertices. This is a modified version of the SMD exporter included in the SourceSDK.

3DS Max Importer

Loads both reference and animation SMD's. Supports weights in the SMD file and will create a skin modifier for the reference model. Rebuilds the smoothing groups from the vertex normals in the SMD file .

Cannonfodder's other source engine tools

External links

3DS MAX Tools Homepage