3DSMax Tools: Difference between revisions
Jump to navigation
Jump to search
m (TF2CutContent moved page 3dsmax tools to 3DSMax Tools: Swore I moved this already) |
SirYodaJedi (talk | contribs) (Per talk page) |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{moveto|CannonFodder's 3DSMax Tools}} | |||
==3ds Max Exporter== | |||
Exports a Half-Life 2 SMD from 3ds Max. | Exports a Half-Life 2 SMD from 3ds Max. | ||
Line 6: | Line 7: | ||
This is a modified version of the SMD exporter included in the SourceSDK. | This is a modified version of the SMD exporter included in the SourceSDK. | ||
==3DS Max Importer== | |||
Loads both reference and animation SMD's. Supports weights in the SMD file and will create a skin modifier for the reference model. Rebuilds the smoothing groups from the vertex normals in the SMD file . | Loads both reference and animation SMD's. Supports weights in the SMD file and will create a skin modifier for the reference model. Rebuilds the smoothing groups from the vertex normals in the SMD file . | ||
Line 15: | Line 16: | ||
*{{dispgen|4.1}} | *{{dispgen|4.1}} | ||
*{{winbspzip|4.1}} | *{{winbspzip|4.1}} | ||
==External links== | |||
[http://cannonfodder.chaosincarnate.net/cftools.php?program=3dsmax 3DS MAX Tools Homepage] | [http://cannonfodder.chaosincarnate.net/cftools.php?program=3dsmax 3DS MAX Tools Homepage] | ||
{{sdktools|0}} | {{sdktools|0}} | ||
[[Category:Third Party Tools]] | [[Category:Third Party Tools]] |
Latest revision as of 17:02, 14 May 2024

It has been suggested that this article or section be moved to CannonFodder's 3DSMax Tools. (Discuss)
3ds Max Exporter
Exports a Half-Life 2 SMD from 3ds Max.
3DSMax Tools, supports Physique, Skin, and Bones Pro. Supports blending of vertices.
This is a modified version of the SMD exporter included in the SourceSDK.
3DS Max Importer
Loads both reference and animation SMD's. Supports weights in the SMD file and will create a skin modifier for the reference model. Rebuilds the smoothing groups from the vertex normals in the SMD file .
Cannonfodder's other source engine tools
External links
|