Ammunition

From Valve Developer Community
Jump to: navigation, search
Abstract Mapping series Discuss your thoughts - Help us develop the articles or ideas you want

Ammunition | Animals & Creatures | Antlions | Beams & Lasers | Cables & Ropes | Clouds & Sky | Color Theory | Combat | Combine | Doors | Dust, Fog & Smoke | Elevators | Environmental Lighting & Weather | Explosions | Fire | Foliage | Glass | Headcrab | Health | Ladders | Lighting | Optimization | Physics | Retinal scanners | Sound & Music | Special effects | Terrain | Trains | Turrets | Water | Zombie


Ammunition, or ammo, is what supplies most weapons. Ammo in most bullet-based weapons is stored in a magazine (widely referred to as a clip); "reloading" is swapping the current magazine for a full one.

Ammunition entities

<Half-Life 2> Half-Life 2

.357 ammo
An item_ammo_crate, containing SMG1 ammo.
Item ammo smg1.jpg


<Team Fortress 2> Team Fortress 2

A full ammo box.


<Left 4 Dead> Left 4 Dead


<Counter-Strike: Source> Counter-Strike: Source


Ammunition coding