Combat

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Ammunition | Animals & Creatures | Antlions | Beams & Lasers | Cables & Ropes | Clouds & Sky | Color Theory | Combat | Combine | Compression | Doors | Dust, Fog & Smoke | Elevators | Level Transitions | Environmental Lighting & Weather | Explosions | Fire | Foliage | Glass & Windows | Headcrab | Health | Ladders | Lighting | Optimization (Level Design) | Physics | Retinal scanners | Sound & Music | Special effects | Terrain | Trains | Turrets | Water | Weapons | Zombie


A hub for articles about creating fighting and combat in Source maps and mods.

General NPCs

General NextBots

Half-Life 2 Half-Life 2

Control

Creation

Most NPCs can fight, but some require special set-up:

Blank image.pngTodo: add all HL2 enemy entities?

Left 4 Dead Left 4 Dead/Left 4 Dead

Blank image.pngTodo: add things.

Team Fortress 2 Team Fortress 2

Most "NPCs" in TF2 use the NextBot system.

Control

Creation

Entities

Warning.pngWarning:The following are supposed to be dynamically spawned (via point_template or similar) and may have issues when spawned on their own.

See also

External links