Headcrab

From Valve Developer Community
Jump to navigation Jump to search
Abstract Mapping series Discuss your thoughts - Help us develop the articles or ideas you want

Ammunition | List of HL2 Animals and Creatures | Mapping with Antlions | Beams and Lasers | Cables and Ropes | Moving Clouds | Color Theory in Level Design | Combat | Combine | Compression (Source 1) | Doors | Dust, Fog, & Smoke | Elevators | Level Transitions | Environmental Lighting, Sun, Weather, & Outdoors | Explosions | Fire | Half-Life 2 Foliage | Glass & Windows | Headcrab | Health | Ladders | Lighting | Optimization (level design) | Physics | Retinal scanners | Sound and Music | Special effects | Terrain | Trains | Turrets | Water | Weapons | Zombie


A headcrab is a small monster from the Half-Life series. They are one of the most common hostile NPCs, and due to their relatively low health may be considered one of the easier opponents. Headcrabs attack by lunging at and biting the player.

HeadcrabCollection.jpg

Zombies are former humans who now host a headcrab attached to the facial region. Sometimes when a zombie is killed, the headcrab will detach from the face and attack the player.

Variants

See also