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{{moveto|CannonFodder's 3DSMax Tools}} | |||
==3ds Max Exporter== | |||
Exports a Half- | Exports a Half-Life 2 SMD from 3ds Max. | ||
{{3dmaxexport|4.1}}, supports Physique, Skin, and Bones Pro. Supports blending of vertices. | |||
This is a modified version of the SMD exporter included in the SourceSDK. | This is a modified version of the SMD exporter included in the SourceSDK. | ||
==3DS Max Importer== | |||
Loads both reference and animation SMD's. Supports weights in the SMD file and will create a skin modifier for the reference model. Rebuilds the smoothing groups from the vertex normals in the SMD file . | Loads both reference and animation SMD's. Supports weights in the SMD file and will create a skin modifier for the reference model. Rebuilds the smoothing groups from the vertex normals in the SMD file . | ||
== | ==Cannonfodder's other source engine tools== | ||
*{{studiocompiler|4.1}} | |||
*{{mdldecomp|4.1}} | |||
*{{dispgen|4.1}} | |||
*{{winbspzip|4.1}} | |||
==External links== | |||
[http://cannonfodder.chaosincarnate.net/cftools.php?program=3dsmax 3DS MAX Tools Homepage] | [http://cannonfodder.chaosincarnate.net/cftools.php?program=3dsmax 3DS MAX Tools Homepage] | ||
{{sdktools|0}} | |||
[[Category:Third Party Tools]] | [[Category:Third Party Tools]] |
Latest revision as of 17:02, 14 May 2024

It has been suggested that this article or section be moved to CannonFodder's 3DSMax Tools. (Discuss)
3ds Max Exporter
Exports a Half-Life 2 SMD from 3ds Max.
3DSMax Tools, supports Physique, Skin, and Bones Pro. Supports blending of vertices.
This is a modified version of the SMD exporter included in the SourceSDK.
3DS Max Importer
Loads both reference and animation SMD's. Supports weights in the SMD file and will create a skin modifier for the reference model. Rebuilds the smoothing groups from the vertex normals in the SMD file .
Cannonfodder's other source engine tools
External links
|