3DSMax Tools: Difference between revisions

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===3ds Max Exporter===
{{moveto|CannonFodder's 3DSMax Tools}}
==3ds Max Exporter==


Exports a Half-Life2 SMD from 3ds Max.
Exports a Half-Life 2 SMD from 3ds Max.


Supports Physique, Skin, and Bones Pro. Supports blending of vertices.
{{3dmaxexport|4.1}}, supports Physique, Skin, and Bones Pro. Supports blending of vertices.
This is a modified version of the SMD exporter included in the SourceSDK.
This is a modified version of the SMD exporter included in the SourceSDK.


===3DS Max Importer===
==3DS Max Importer==


Loads both reference and animation SMD's. Supports weights in the SMD file and will create a skin modifier for the reference model. Rebuilds the smoothing groups from the vertex normals in the SMD file .
Loads both reference and animation SMD's. Supports weights in the SMD file and will create a skin modifier for the reference model. Rebuilds the smoothing groups from the vertex normals in the SMD file .


===VolumeArc===
==Cannonfodder's other source engine tools==
*{{studiocompiler|4.1}}
*{{mdldecomp|4.1}}
*{{dispgen|4.1}}
*{{winbspzip|4.1}}


[http://www.enternetica.com/ VolumeArc] Converts 3ds Max scenes to panoramic photographs for web browser viewing.  This is an ideal format for displaying 3ds Max scenes on websites.
==External links==
 
 
== '''where can i find one of these?
please post where.''' ==
 
===External links===


[http://cannonfodder.chaosincarnate.net/cftools.php?program=3dsmax 3DS MAX Tools Homepage]
[http://cannonfodder.chaosincarnate.net/cftools.php?program=3dsmax 3DS MAX Tools Homepage]
 
{{sdktools|0}}
[[Category:Third Party Tools]]
[[Category:Third Party Tools]]

Latest revision as of 17:02, 14 May 2024

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It has been suggested that this article or section be moved to CannonFodder's 3DSMax Tools. (Discuss)

3ds Max Exporter

Exports a Half-Life 2 SMD from 3ds Max.

3DSMax Tools 3DSMax Tools, supports Physique, Skin, and Bones Pro. Supports blending of vertices. This is a modified version of the SMD exporter included in the SourceSDK.

3DS Max Importer

Loads both reference and animation SMD's. Supports weights in the SMD file and will create a skin modifier for the reference model. Rebuilds the smoothing groups from the vertex normals in the SMD file .

Cannonfodder's other source engine tools

External links

3DS MAX Tools Homepage