Twister: Difference between revisions
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{{SoftwareBox | |||
<!-- Basic info --> | |||
| title = Twister | |||
<!-- Details --> | |||
| initial_release = Dec 29, 2006 | |||
| distribution = Non-Commercial software | |||
| type = Displacement tool | |||
<!-- Operating system(s)--> | |||
| windows = 1 | |||
<!-- Target engine(s)--> | |||
| goldsrc = 1 | |||
| source = 1 | |||
}} | |||
[[File:Twister gui.png|thumb|The GUI]] | |||
[[File:Twist60000zm8.jpg|thumb|right|A twisted hallway.]] | [[File:Twist60000zm8.jpg|thumb|right|A twisted hallway.]] | ||
[[File:curveum1.jpg|thumb|right|A curved road, with perfectly-aligned textures.]] | [[File:curveum1.jpg|thumb|right|A curved road, with perfectly-aligned textures.]] | ||
{{twister|4.1}} is a program that can generate displacements that would usually take an extremely long time, or just be impossible to create in Hammer. | |||
== | ==Features== | ||
* | *Generate different shapes out of displacements • The program can generate twists, curves, corners, circles, cones, domes and spheres | ||
* | *Generate from image maps • The program can generate displacements from noise maps and heightmaps | ||
* Convert displacement to brushwork (useful for porting to another engine, such as GoldSrc) | |||
==External links== | |||
* [https://web.archive.org/web/20200224013338/http://www.users.on.net/~imperialcarp/Twister/Twister.html Homepage] (archived) | |||
* [https://web.archive.org/web/20200221134523/http://www.users.on.net/~imperialcarp/Twister/userguide.html User guide] (archived) | |||
{{sdktools|0}} | |||
[[Category:Third_Party_Tools]] | [[Category:Third_Party_Tools]] | ||
[[Category:Displacements]] | [[Category:Displacements]] |
Latest revision as of 04:01, 4 January 2024
Twister is a program that can generate displacements that would usually take an extremely long time, or just be impossible to create in Hammer.
Features
- Generate different shapes out of displacements • The program can generate twists, curves, corners, circles, cones, domes and spheres
- Generate from image maps • The program can generate displacements from noise maps and heightmaps
- Convert displacement to brushwork (useful for porting to another engine, such as GoldSrc)
External links
- Homepage (archived)
- User guide (archived)
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