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起源(引擎)

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id Tech 2 id Tech 2金源 金源起源 起源起源2 起源2

起源(引擎)
起源的标志
反恐精英:起源的截图(基于起源)
反恐精英:起源的截图(基于起源)
Developer(s)
Release date(s)
2004年10月7日
Platform(s)
WindowsmacOSLinuxXboxXbox 360PlayStation 3任天堂SwitchAndroid
注:仅 Valve 第一方游戏
Written in
License
专有
起源2013异形丛生 引擎分支 源码可用于非商业目的)
Official website
官方网站(存档)
Links
GitHub Issues GitHub Issues(除 CS:GO 的起源游戏错误报告)
起源 SDK 2013 源码 起源 SDK 2013 源码
Predecessor
Successor
反恐精英:全球攻势的截图(基于起源的最新(en)官方分支)
Apex Legends 宣传图(基于深度修改(en)的起源分支)featuring DirectX (Direct3D) 11, detailed models and better graphics, plus increased the engine limit, allowing maps to be larger. It also use deferred shading, allowing many dynamic lights to be lit with little to no performance loss.
本文是关于 游戏引擎. 关于 起源 SDK 与文档, 见 起源 SDK 文档(en).

起源 起源(Source)是 Valve 于2004年推出的 3D 游戏引擎,接替前代金源的迭代之作。该引擎凭借物理模拟、AI 系统与图形处理技术的突破性升级,在保持对老旧硬件兼容性的同时,为同时代游戏赋予了革命性的画面表现力。半衰期2的获奖视觉设计便是其技术实力的最佳印证。作为开放式技术平台,起源不仅服务于 Valve 自家项目,更被第三方厂商与全球模组(en)开发者广泛采用(延续了金源的社区友好传统),迄今已有超百款游戏基于该引擎开发。引擎历经多次分支(en)迭代,各版本均持续强化图形功能与技术支持。

尽管起源2自2015年起已成为 Valve 第一方项目的开发主力,但由于起源2缺乏相对完善的文档支持且对第三方开发者的授权政策相对保守,这款已问世20年的引擎至今仍在模组圈与部分第三方项目中焕发新生,并仍能获得定期的核心功能更新与安全补丁。

澄清: 并非所有起源游戏均集成 Valve Anti-Cheat,如 Apex Legends

功能

以下为起源 起源引擎的核心功能清单。请注意:部分新特性可能不适用于早期或后续的起源分支版本,亦或第三方游戏/定制分支。

若需查阅包含第三方游戏在内的各起源分支版本及其专属新功能说明,请访问该分类页面(en)

渲染器(en)

  • 支持着色器(en)模型(Shader Model)2.0至3.0
  • 抗锯齿(en)支持(MSAA、FXAA、 MLAA、TAA等)
    • 各方案特性与优劣对比详见抗锯齿(en)页面
  • 多级各向异性过滤选项
    • 各项异性过滤可显著改善远景纹理清晰度
    • 相较于金源(2013 年前仅支持双/三线性过滤),提供更丰富的过滤模式:双/三线性过滤、2x 至 16x 各项一行过滤
  • 支持前向与延迟渲染(en)管线
    • 延迟渲染技术可高效处理多光源场景,广泛用于现代游戏
  • 模型与世界支持凹凸贴图法线贴图
  • 使用 HLSL(en) 编写着色器(en)
  • 立方体与环境贴图
    • 立方体贴图还支持各向异性过滤 (存在于自 反恐精英:全球攻势 以来)
  • 模型的 Phong(en) 着色
    • 世界笔刷也支持 Phong 着色(存在于自 反恐精英:全球攻势 以来)(也存在于 Mapbase 之中)
  • 动态光源、顶点光照与光照贴图(en)系统,支持闪烁/脉冲等多种光源类型
  • HDR(en) (存在于自 起源2006 以来) 与 LDR (SDR) 光照
  • 具有折射、实时环境反射、菲涅尔效应的水体
  • 可发射精灵(en)模型(en)高级粒子系统(en)
  • 纹理渲染(en)阴影技术支持单场景大量角色同屏 (存在于自 求生之路 引擎分支 以来) (也存在于 MapbaseXengineDark Messiah of Might and Magic 之中)
  • 遮挡实体(en)用于可见性剔除
  • 室内外场景
    • 可变形地形系统
    • 3D 天空盒(en)扩展视界并为远景添加视差
    • 动态有机物体渲染(植被、树木等)
    • 树木摇晃效果(en) (存在于自 求生之路 引擎分支 以来) (也存在于 军团要塞2XengineGarry's ModMapbase 之中)
  • 曲面细分、漫反射和高光凹凸贴图
  • 实时辐射度光照
  • 源自天空盒的实时级联阴影映射(en) (存在于自 反恐精英:全球攻势 以来) (也存在于 异形丛生 延迟Lambda WarsXengine 之中)
  • 特效包含粒子、光束、体积烟雾、火花、血液,以及雾、雨等环境效果
  • 扩展性(Scalability)
  • 屏幕空间环境光遮蔽(en)(SSAO)(存在于 起源电影制作器 Dota 2 之中)
    • 一种实时高效模拟环境光遮蔽的技术
  • 宽屏显示支持
    • 起源是最早原生支持宽屏(16:9/16:10)而无需拉伸画面的游戏引擎之一。同期多数游戏仅适配 4:3/5:4 比例。
      半衰期2》早在2004年发布时就支持宽屏显示,通过横向 FOV 扩展可呈现更多细节
  • 基于物理的渲染(en)(PBR)(存在于 地层起源泰坦陨落 引擎分支RTX RemixHunt Down the FreemanPortal 2: Desolation 之中)
  • 视差遮蔽贴图(en) (存在于 Xengine地层起源 之中)
  • 多种图形 API 支持(Direct3D、OpenGL、Vulkan)
  • Direct3D
    • Direct3D 9(en)
      • 早期起源分支(起源2004起源2013)采用硬件 DX 分级系统,允许旧显卡运行于 DX8.0/8.1(像素着色器 1.x)渲染路径(禁用当前显卡不支持的 DX9 特性)。起源2004起源2006起源2013(仅 RTX Remix)还支持 DX7.0/6.0 渲染路径。可通过 mat_dxlevel(en) 控制台命令或 -dxlevel 启动项(en)修改
      • Note.png注意:求生之路 引擎分支起,DX 硬件分级系统(及所有 DX9/着色模型2之前的显卡支持)已移除。无论 dxlevel 如何设置,所有 Source 游戏始终运行于 Direct3D 9
    • Direct3D 9Ex(en) (存在于自 起源2013 以来) (也存在于 反恐精英:全球攻势 之中) - DX9 Windows Aero 扩展,需 Vista 及以上系统。可通过视频设置-高级选项(Windows Aero 扩展)中开关或使用 -disable_d3d9ex 禁用 (存在于 反恐精英:全球攻势 之中).
    • Direct3D 11(en) (存在于 泰坦陨落 引擎分支地层起源Vindictus 之中)
    • Direct3D 12(en) (存在于 Apex Legends 之中)
    • Note.png注意:若通过 -gamepadui 等命令强制启用游戏手柄 UI(en) 时(同时默认启用 Vulkan 渲染器),需配合 -dx9 启动项才能强制使用 Direct3D 9
  • OpenGL(en)macOS/Linux 平台的起源游戏使用的图形 API (存在于自 起源2009/起源 多人分支 以来)
    • dxlevel 92 是 DirectX 9 着色模型3(D3D9.0c)的 OpenGL(en) 等效功能
  • Vulkan(en) (存在于 半衰期2传送门RTX Remix求生之路2传送门2反恐精英:全球攻势 之中)
    • OpenGL 的继任者,一种底层 API,可修复部分驱动兼容问题(如《传送门2》投射纹理(en)在 NVIDIA/AMD 新驱动下渲染异常)。使用 -vulkan 启动项启用
Note.png注意:反恐精英:全球攻势 反恐精英:全球攻势Linux 版支持 Vulkan
Note.png注意:起源最多支持 8 级 LOD 模型(en),但未内置自动细节层次功能,需手动配置
Warning.png警告:反恐精英:全球攻势 反恐精英:全球攻势 目前不支持 LOD,$lod(en) 指令将被忽略(模型仍可运行,但建议避免使用该参数)

材质系统(en)

  • 起源用材质系统定义对象的纹理与材料。材质指定了物体损坏时的形态、破碎/拖拽时的音效、物体的质量和浮力。这套系统比传统的纯纹理系统更加灵活
  • 材质可以与物体或 NPC(en) 互动,例如:当车辆在泥泞/冰面上行驶时会打滑或失去牵引力

多人网络代码(en)

  • 历经全球数百万玩家与时间的考验
  • 支持局域网与互联网联机游戏
  • 碰撞/命中检测的预测 插值处理
  • 针对高延迟、高丢包率的 56k 连接进行网络优化

高级角色系统(en)

  • 细致入微的拟真角色表现
  • 逼真眼部(en)模拟
    • 聚焦于玩家/物体,而非简单的平行视线
    • 拟真眼球凸起确保反射效果准确
  • 肌肉模拟系统可呈现细腻表情、语音与肢体语言
  • 语言独立(en),角色可流畅切换多语种对话
  • 骨骼动画系统
  • 分层动画系统可组合多个动画片段生成复杂动作


物理(en)

  • 使用 Havok(en) 物理引擎(Havok Group 授权,现属Wikipedia icon 微软旗下)
  • 拟真物理交互打造动态世界
  • 音画表现基于物理模拟
  • AI 角色可与物理对象交互
  • 支持绳索/电缆、机械装置、约束系统、Wikipedia icon 布娃娃物理
  • 可通过关卡设计控制物理行为
  • 运动学骨骼跟随器
  • 自定义程序化物理控制器
  • 载具体系
    • 车轮打滑与侧滑模拟
    • 各车轮独立弹簧悬挂系统
    • 加减速/转向时拟真重心偏移
    • 可调参数:马力、挡位、最大速度、换挡速度、轮胎材质、摩擦系数、弹簧张力/阻尼等
    • 多人模式支持载具共乘
    • 气垫船简化模拟方案

AI

  • I/O系统允许关卡设计师调控AI
  • 精密的导航系统,角色可以奔跑、跳跃、飞行、蹲下、上下楼梯、爬梯子甚至是钻入地下
  • AI具有视觉、听觉和嗅觉
  • AI关系可以让AI自行判断队友以及敌人或其它实体的状态
  • 战斗AI允许AI小队成员协同作战,知道何时前进与后退,会相互配合、躲避等等

音效系统

  • 7.1、5.1环绕声,4扬声器环绕声
{{bug|当运行于 Windows Vista 及更新系统上时,由于游戏引擎使用 DirectSound 和旧版本的 Miles Sound System,尽管选择了7.1,但游戏可能只输出5.1环绕声,或者如果没有自定义的dsound.dll(如 Creative Alchemy、DSOAL 或 IndirectSound),7.1音频可能无法正常工作。(Titanfall 2 Titanfall 2Apex Legends Apex Legends等部分第三方游戏不受影响)
Note.png注意:某些起源游戏可能需要在控制台中启用7.1环绕声(如异形丛生 异形丛生传送门2 传送门2反恐精英:全球攻势 反恐精英:全球攻势
  • 高质量的三维空间音频
  • 定制软件DSP
  • 基于环境的自动DSP
  • 微软 ADPCM 压缩WAV文件
  • 16位 44.1 KHz(CD品质),具有所有功能的立体声数据
Warning.png警告:默认不支持 48 KHz 音频(DVD品质)
  • MP3解压缩(需要 Miles 许可)
  • 支持任何波形的音频流 [澄清]
  • 实时波形文件拼接 [澄清]
  • 预编译多普勒效应编码波形
  • 预编译距离变量编码波形
  • 开发者解说系统

UI

  • 服务器浏览器——显示所有在线的游戏服务器,玩家可以选择要参与的服务器。玩家还可对服务器列表进行过滤和排序,以加快服务器的显示和选择速度
  • VGUI—— Valve 的自定义GUI界面仿造多数 Windows 控件,使用起源引擎渲染,可在游戏内和游戏外显示统一的UI。特点如下:
    • 游戏内动态HUD显示
    • 许多小部件/控件(如 按钮、树状视图、html 控件 等)
    • 允许可视化自定义主题
    • Themes/custom visualization allowed
    • 独立于平台
    • 本地化文本(符合 Unicode 标准)
  • 全景(存在于自 反恐精英:全球攻势 以来))——Valve 于2018年推出的全新自定义GUI,使用 .XML 和 JavaScript 文件,开发人员可以创建动态、简洁的用户界面和菜单,甚至是高质量的游戏内难以处理的面板。

编程

  • 所有代码均使用 Visual Studio .NET 2003 及更高版本的 C/C++ 编写。轻松快速地从现有基类派生出新实体
  • 内部上下文敏感性能监控系统
  • 引擎内置图形性能测量工具
  • 模块化代码设计(通过 DLL)允许更换核心组件,便于升级或更换代码
  • VScript 脚本系统允许使用外部编码语言(如 Squirrel 和 Lua)在地图中创建更复杂的系统 (存在于自 求生之路2 以来) (也存在于 军团要塞2Mapbase 之中)

工具

  • HLFaceposer HLFaceposer(面部姿态编辑器 )
    • 用于制作语音和情绪的面部表情工具
  • Hammer Valve Hammer Editor(锤子地图编辑器 )
    • 所见即所得的世界编辑器
Note.png注意:Hammer3D视图不支持光照预览
    • 创建地图的地形刷
    • 地形编辑器
    • 可放置精细的世界模型和AI NPC
    • 为 NPC 设置导航点/路径
    • 放置触发器、剪切画笔、逻辑实体等
    • 允许开发者在实体之间连接I/O,以控制游戏中的AI
  • HLMV Half-Life Model Viewer(Half-Life 模型查看器 )
    • 完整的模型预览
    • 允许任意方向旋转模型
    • 设置射击命中框(hit box)
    • 查看物理约束体
    • 查看法线
    • 随时切换线框、着色和纹理三种视图模式
  • Studiomdl(MDL工作站)
    • 模型编译器
  • VBSP, VRAD, VVIS, VMPI
    • 地图编译工具(bsp、照明和可见度)
    • VMPI——分布式编译工具,允许将各个级别的编译分散到多个电脑上,从而大大缩短编译时间
  • Exporters(导出)
    • XSI,可以在 3Ds Max 和 Maya 中导出.smd格式的模型

相关作品

由 Valve 制作

Release date Title Co-developed with Engine branch Platforms Notes
2004 年 10 月 7 日 反恐精英:起源 反恐精英:起源 Turtle Rock Studios
Hidden Path Entertainment (2010 update)
起源2004 起源2004 (launch)
军团要塞2分支 军团要塞2分支 (currently)
个人电脑: Windows, Mac, Linux First game to use the Source engine. Remake of 反恐精英. Hidden Path Entertainment alongside Valve worked on the May 7, 2010 update, which upgraded the game's engine from Source 2006 to 2009 (MP version, later renamed to Source MP), and added 144 (now 146) achievements, a new domination and revenge system similar to 军团要塞2, player stats and more.
Hidden Path Entertainment also worked on the unreleased Xbox 360 port of CS:S, which would later become 反恐精英:全球攻势 反恐精英:全球攻势 after Valve saw the opportunity during its development to turn the port into a new game. Mac version of the game was later release in June 2010, and Linux in 2013.
2004 年 11 月 16 日 半衰期:起源 半衰期:起源 起源2004 起源2004 (launch)
起源2013 单人分支 起源2013 单人分支 (currently)
个人电脑: Windows, Mac, Linux Remaster of 半衰期. It is critically panned by most gamers since 2013 due to the huge amount of bugs that were introduced when the game was updated to 起源2013 起源2013. Prior to the 2013 update, it received mixed reviews by critics and most gamers, some players are disappointed over the game graphics (especially the textures) that are unchanged from the original, while also having a realistic Source's 3D Skybox and water effects.
A unofficial fan remake of 半衰期, called 黑山 was later started development in response of those criticisms, which was first released in 2012 without any Xen chapters and was much shorter, and later in 2020, a full release with contains the Xen chapters.
2004 年 11 月 16 日 半衰期2 半衰期2 EA UK (PS3 port) 起源2004 起源2004 (launch, Original Xbox)
起源2007 起源2007 (存在于 Xbox 360PlayStation 3 之中)
起源2013 单人分支 起源2013 单人分支 (currently)
个人电脑: Windows, Mac, Linux

Console(s): Original Xbox, Xbox 360, PlayStation 3

Mobile: Android (NVIDIA Shield)
Sequel to 半衰期, and later 半衰期:爱莉克斯. Included on 橙盒 橙盒.
The game was set 20 years after the event of 半衰期, takes place in City 17, which is under Combine control.
Prior to its release, it was delayed multiple times, and infamously leaked in Oct 2003. It was among the first games to require Steam in order to play.
半衰期2's engine branch has been updated multiple times, first in 2007, upgraded to 起源2007 only on consoles, and in 2010, upgraded to 起源2009 on PC, and finally, 半衰期2 was upgraded to the 起源2013 单人分支 branch.
In November 2024, Valve released a 20th anniversary update, which add Steam Workshop support, fixing several bugs, improved shaders (with option to use classic 2004/2006 particles/effects and Very High shader option), and made 半衰期2:失落的海岸线, Episode One and Episode One playable through Half-Life 2 main menu, without quitting the game and launch it separately on Steam client.
2004 年 11 月 30 日 半衰期2:死亡竞赛 半衰期2:死亡竞赛 起源2004 起源2004 (launch)
军团要塞2分支 军团要塞2分支 (currently)
个人电脑: Windows, Mac, Linux Multiplayer component of 半衰期2. Now runs on 军团要塞2分支 after 20th anniversary update.
2005 年 9 月 26 日 胜利之日:起源 胜利之日:起源 起源2004 起源2004 (launch)
军团要塞2分支 军团要塞2分支 (currently)
个人电脑: Windows, Mac, Linux Remake of 胜利之日. Like 半衰期2:失落的海岸线, it also have features later added to 起源2006, such as HDR lighting.
2005 年 10 月 27 日 半衰期2:失落的海岸线 半衰期2:失落的海岸线 起源2004 起源2004 (launch)
起源2013 单人分支 起源2013 单人分支 (currently)
个人电脑: Windows, Mac, Linux Originally as part of 半衰期2, which was cut at some point before it was released, and was developed after the leak happened but was ultimately cut, then later released in 2005 as a HDR lighting technology demo.
It runs on a newer version of Source 2004, introducing new features such as Commentary System and HDR (which was previously introduced on 胜利之日:起源). Both of these new features are later used in 半衰期2:第一章, which runs on 起源2006 engine, and subsequent games & branches after it. As of 2025, it runs on 起源2013 单人分支 起源2013 单人分支.
2006 年 5 月 1 日 半衰期死亡竞赛:起源 半衰期死亡竞赛:起源 起源2006 起源2006 (launch)
军团要塞2分支 军团要塞2分支 (currently)
个人电脑: Windows, Mac, Linux Multiplayer component of 半衰期:起源. Now runs on 军团要塞2分支 since February 18, 2025 update.
2006 年 6 月 1 日 半衰期2:第一章 半衰期2:第一章 EA UK (PS3 port) 起源2006 起源2006 (launch)
起源2007 起源2007 ((存在于 Xbox 360PlayStation 3 之中))
起源2013 单人分支 起源2013 单人分支 (currently)
个人电脑: Windows, Mac, Linux

Console(s): Xbox 360, PlayStation 3

Mobile: Android (NVIDIA Shield)
The game is the sequel to 半衰期2, and the story begins after the Citadel reactor core was destroyed, Gordon and Alyx both survived the explosion.
When it's come to technical, it used the 起源2006 起源2006 engine branch at launch, and it is the last Valve game to be released on the Old Engine branch. Included in 橙盒 橙盒.
2007 年 10 月 10 日 半衰期2:第二章 半衰期2:第二章 EA UK (PS3 port) 起源2007 起源2007 (launch, currently used on Xbox 360 & PlayStation 3)
起源2013 单人分支 起源2013 单人分支 (currently)
个人电脑: Windows, Mac, Linux

Console(s): Xbox 360, PlayStation 3

Mobile: Android (NVIDIA Shield)
A sequel to 半衰期2:第一章. The City 17 has been destroyed, and the Citadel was partially collapsed, Gordon and Alyx has survived the train crash. The game largely take places in White Forest. Story aside, when it's come to technical, it uses the 起源2007 起源2007 at launch, originally called as The Orange Box engine branch and it is the first iteration of the New Engine branch. Included on 橙盒 橙盒.
传送门 传送门 个人电脑: Windows, Mac, Linux

Console(s): Xbox 360, PlayStation 3, 任天堂Switch (part of Portal Companion Collection)

Mobile: Android (NVIDIA Shield)
A completely new game and IP from Valve, set in the Half-Life universe, and take places in Aperture Laboratories. It is a puzzle-based shooter game, allowing you to create portals, that link to one another on any flat and large enough surface.
In 2023, an unofficially remastered version of the game, Portal with RTX, was released, which takes advantage of hardware that support ray-tracing, and adds PBR textures, high polygon models in order to improve the game graphics.
Like the other two new games in 橙盒 package, it used the 起源2007 起源2007 engine at launch.
军团要塞2 军团要塞2 起源2007 起源2007 (launch, currently used on Xbox 360 & PlayStation 3)
军团要塞2分支 军团要塞2分支 (currently)
个人电脑: Windows, Mac, Linux

Console(s): Xbox 360, PlayStation 3

Sequel to 军团要塞 经典, focusing on cartoon graphics unlike the pre-release footage/screenshots, which aimed to be more realistic. This is the last game, along with 2 other games as part of 橙盒 pack to use the engine branch that requires 半衰期2 assets to operate.
The console version of the game is no longer updated, as opposed to PC version of the game, which is frequently updated. It has its own version of 起源2013 多人分支 which is more up to date and has newer features in what's named the 军团要塞2分支.
2008 年 11 月 17 日 求生之路 求生之路 Turtle Rock Studios
(under Valve South)
求生之路 引擎分支 求生之路 引擎分支 (earlier version) 个人电脑: Windows, Mac
Console(s): Xbox 360
A new multiplayer co-op game, with a horror zombie theme. It use a new engine branch which does not require 半衰期2 assets in order to work, it also adds many new features and introduced VPKs.
2009 年 11 月 17 日 求生之路2 求生之路2 求生之路 引擎分支 求生之路 引擎分支 个人电脑: Windows, Mac, Linux
Console(s): Xbox 360
Originally was planned to be an update for 求生之路, it was later released as standalone game. Like 求生之路, it also runs on the same L4D branch, but much newer.
Like TF2, the console version (Xbox 360) of the game is no longer updated, as opposed to PC version of the game.
This game was also ported to 起源2 back in 2014, but this version remains unreleased to this day, and one of its maps has been remade in Source 2 as a tech demo back in 2010, which its image was leaked in 2014.
2010 年 7 月 19 日 异形丛生 异形丛生 异形丛生 引擎分支 异形丛生 引擎分支 个人电脑: Windows A co-op alien shooter, which was a remake of the Unreal Tournament 2004 mod with the same name. It succeeded the 求生之路 引擎分支 求生之路 引擎分支 and adds new features on its branch.
2011 年 4 月 18 日 传送门2 传送门2 传送门 2 引擎分支 传送门 2 引擎分支 个人电脑: Windows, Mac, Linux
Console(s): Xbox 360, PlayStation 3, 任天堂Switch (part of Portal Companion Collection)
Has its own engine branch, and once again, introduced new features and succeeded 异形丛生 引擎分支 异形丛生 引擎分支. Sequel of 传送门. For the first time since 2007, the PlayStation 3 version was developed by Valve themselves, and does not suffer various issues that 橙盒 on PS3 had, such as poor optimization, and high-pitched audio issue.
2012 年 8 月 21 日 反恐精英:全球攻势 反恐精英:全球攻势 Hidden Path Entertainment CS:GO 引擎分支 CS:GO 引擎分支 个人电脑: Windows, Mac, Linux
Console(s): Xbox 360, PlayStation 3
Sequel to 反恐精英:起源, originally developed as a Xbox 360 port of Counter-Strike: Source before Valve eventually turned it into a new Counter-Strike game.

The game runs on the CS:GO 引擎分支, which is based off of the 求生之路 引擎分支 with 传送门 2 引擎分支 code. CS:GO used Source 1 engine until 2023, now uses the new 起源2 engine under the name 反恐精英2, replacing CS:GO (except the console version). Console version is no longer updated since 2013, but remains purchasable.
Prior to being delisted, it was Free to Play on PC since 2018.
2013 年 7 月 9 日 Dota 2 Dota 2 Dota 2 engine branch Dota 2 engine branch (Pre-Reborn) 个人电脑: Windows, Mac, Linux Sequel to 2003's Warcraft III mod, Defense of the Ancients (retroactively called as Dota 1, DotA for short). Formerly using 起源 until 2015, when it was switched to 起源2, as part of Dota 2's Reborn update. This is also the last Valve game to be released on the 起源 engine.

Third-Party

由第三方公司和mod团队制作的游戏、工具和mod

已发布

2004-2009
Year Title Developer(s) Publisher(s) Engine branch Platforms Notes ViewDiscussEdit templatePurge
2004 Vampire: The Masquerade – Bloodlines Vampire: The Masquerade – Bloodlines Troika Games Activision 起源2004 起源2004 (Beta) 个人电脑: Windows First third-party game to use Source engine. Runs on the earlier, beta version of Source 2004, referred to as the Half-Life 2 Beta/leak (or Source 2003) engine. It uses a proprietary format for the materials and texture files. Also the first Source game to use Bink video, prior to 起源2007.
2004 JBMod JBMod TEAM JBMOD TEAM JBMOD 起源2004 起源2004 (launch)
起源2013 多人分支 起源2013 多人分支
个人电脑: Windows, Linux Earliest Source mod to be created, shortly after the release of Source SDK. It is also the spiritual predecessor to Garry's Mod. The game was later re-released on Steam in 2022, running on 起源2013.
2005 Synergy Synergy Synergy Team Synergy Team 起源2006 起源2006 (pre-Steam)
起源2013 多人分支 起源2013 多人分支 (current)
个人电脑: Windows, Mac, Linux A co-op mod that allows you to play the entire 半衰期2 campaign in Multiplayer.
2005 Dystopia Dystopia Puny Human Puny Human 起源2013 多人分支 起源2013 多人分支 个人电脑: Windows, Linux
2006 SiN Episodes SiN Episodes Ritual Ritual 起源2004 起源2004 个人电脑: Windows Last game by Ritual Entertainment, having only one out of nine episodes released, prior to the acquisition by MumboJumbo. No new episodes were created after the acquisition.
The game runs on mix of both 起源2004 with some beta 起源2006 (or possibly the 2005 version of 失落的海岸线) code[证实] (as there are non-functional HDR console commands).
2006 The Ship: Murder Party The Ship: Murder Party (MP)
The Ship: Single Player The Ship: Single Player
Outerlight Ltd. Outerlight Ltd. (original, digital)
Mindscape (EU)
Mersom (US)
Blazing Griffin (current)
起源2006 起源2006 个人电脑: Windows Specific soundscape sounds can be set to act as "music", letting them be affected by snd_musicvolume
2006 Dark Messiah of Might and Magic Dark Messiah of Might and Magic Arkane Studios, Ubisoft Annecy (Xbox 360) Ubisoft 起源2006 起源2006 (PC)
起源2007 起源2007 (Xbox 360)
个人电脑: Windows
Consoles: Xbox 360
First third-party Source engine game to be released on consoles, specifically, the Xbox 360 Xbox 360 (as Dark Messiah of Might and Magic: Elements).
2006 Garry's Mod Garry's Mod Facepunch Studios Valve 起源2004 起源2004 (launch, 1.0)
起源2006 起源2006 (GMod 10, commercial release)
起源2013 起源2013 (heavily modified)
个人电脑: Windows, Mac, Linux Originally released in 2004 as GMod 1.0 (sometimes refers as Beta release), this is a third-party game (formerly, a Source SDK mod) that was published by Valve (first-party) with the release of GMod 10 and later versions. Unlike previous versions (GMod 9 or earlier), it is not free and requires purchase. When the GMod 13 was released in 2012, it initially ran on Source MP, which was later upgraded to Source 2013. After GMod 13, the game, and its Source 2013 branch transitioned to Wikipedia icon Software as a service-like model which meant that GMod will be frequently updated every month, and Facepunch begin to heavily modify the engine by adding experimental support for 异形丛生 引擎分支 异形丛生 引擎分支 and 传送门 2 引擎分支 传送门 2 引擎分支 or later features, such as VTF 7.5, BSP 21 and 64-bit support, and combining code from both 2013's SP and MP branch[证实].
2007 (Mod)
2008 (Steam)
Fortress Forever Fortress Forever Fortress Forever Development Team, Trepid Studios Fortress Forever 起源2006 起源2006
起源2013 多人分支 起源2013 多人分支 (In development)
个人电脑: Windows, Linux
2007 Age of Chivalry Age of Chivalry Team Chivalry Team Chivalry 起源2007 起源2007 个人电脑: Windows
2007 (Mod)
2008 (Steam)
Zombie Panic! Source Zombie Panic! Source Zombie Panic! Team Zombie Panic! Team 起源2013 多人分支 起源2013 多人分支 (current) 个人电脑: Windows, Linux
2007 INSURGENCY: Modern Infantry Combat INSURGENCY: Modern Infantry Combat Insurgency Development Team New World Interactive 起源2006 起源2006 个人电脑: Windows
2008 D.I.P.R.I.P. D.I.P.R.I.P. EXOR Studios EXOR Studios 起源2007 起源2007 个人电脑: Windows
2009 Zeno Clash Zeno Clash ACE Team Iceberg Interactive, Tripwire Interactive 起源2009 起源2009 (PC)
求生之路 引擎分支 求生之路 引擎分支 (Xbox 360)
个人电脑: Windows
Consoles: Xbox 360
Xbox 360 version uses 求生之路 引擎分支 and released in 2010.
Year Title Developer(s) Publisher(s) Engine branch Platforms Notes
2010-2019
Year Title Developer(s) Publisher(s) Engine branch Platforms Notes ViewDiscussEdit templatePurge
2010 Bloody Good Time Bloody Good Time Outerlight Ltd. Ubisoft 起源2007 起源2007 个人电脑: Windows
Consoles: Xbox 360
2010 (Website)
2012 (Steam)
Vindictus Vindictus devCAT NEXON Korea Corp. & NEXON America Inc. 起源2006 起源2006 (heavily modified) 个人电脑: Windows Heavily modified, and uses proprietary file format to store game files. Also support DirectX 11. Even though 起源2007 and 起源2009 were available for licensing by the time the game was released, the game was built on 起源2006 instead.
2010 Blue Portals Blue Portals Reepblue Reepblue 起源2013 起源2013 个人电脑: Windows
2011 Dino D-Day Dino D-Day 800 North and Digital Ranch 800 North and Digital Ranch 传送门 2 引擎分支 传送门 2 引擎分支 个人电脑: Windows Originally 求生之路 引擎分支 求生之路 引擎分支 when it was released, later upgraded to 传送门 2 引擎分支 传送门 2 引擎分支.
2011 E.Y.E: Divine Cybermancy E.Y.E: Divine Cybermancy Streum On Studio Streum On Studio 起源2007 起源2007 个人电脑: Windows
2011 Nuclear Dawn Nuclear Dawn GameConnect, InterWave Studios Iceberg Interactive 求生之路 引擎分支 求生之路 引擎分支 个人电脑: Windows
2011 地狱已满 地狱已满 No More Room in Hell Team Lever Games 起源2013 起源2013 个人电脑: Windows
2011 Postal III Postal III Trashmasters Akella 起源2009 起源2009 个人电脑: Windows This game is infamous for being the worst commercially released Source engine game at all time, leading to Akella eventually becoming bankrupt. Originally delisted on Steam in Dec 2022 due to ActControl DRM server issues, which was later resolved after the remains of Akella gave RWS limited access to the game store page, and, RWS, with Zoom Platform together patch the game with bug and crash fixes by injecting the 🖿p3.dll file into the game, plus making it DRM-Free.
2009 (Mod)
2012 (Steam)
Dear Esther Dear Esther The Chinese Room, Robert Briscoe The Chinese Room, Secret Mode 起源2007 起源2007 (Mod)
起源2009 起源2009 (Steam)
个人电脑: Windows The 2012 version of the game, which runs on 起源2009 起源2009 is no longer sold on Steam, being replaced by Landmark Edition remaster that runs on Unity engine. It is still available on Humble Store, however. The original 2009 mod of this game is also still available on ModDB.
2012 Revelations 2012 Revelations 2012 Dark Artz Entertainment Dark Artz Entertainment 求生之路 引擎分支 求生之路 引擎分支 个人电脑: Windows
2012 Hybrid Hybrid 5th Cell Xbox Game Studios (formerly Microsoft Studios) 求生之路 引擎分支 求生之路 引擎分支 Consoles: Xbox 360 Console-exclusive title.
2013 (delisted) Tactical Intervention Tactical Intervention FIX Korea, Co.LTD, FIX Games, Co. LTD FIX Games, Co. LTD 传送门 2 引擎分支 传送门 2 引擎分支[证实] 个人电脑: Windows No longer available.
2013 史丹利的语言 史丹利的语言 Galactic Cafe Galactic Cafe 传送门 2 引擎分支 传送门 2 引擎分支 个人电脑: Windows, Mac, Linux This modified branch was later used in 新手指南 新手指南. A sequel, expanded and re-imagination of 史丹利的语言 was later released in 2022 as The Stanley Parable: Ultra Deluxe, which runs on the Unity engine.
2013 反恐精英 Online 2 反恐精英 Online 2 Nexon Nexon 起源2009 起源2009 or 起源2013 起源2013 (heavily modified)[证实] 个人电脑: Windows Currently unknown whether it uses Source 2009 or 2013. Like 反恐精英 Online, it's also used proprietary file format to store its game files. The engine used in this game have new features such as CSM shadows and LZMA-compressed VTF files.
2014 (delisted) Consortium Interdimensional Games Interdimensional Games 传送门 2 引擎分支 传送门 2 引擎分支 个人电脑: Windows Delisted in favor of the remaster running on Unreal Engine 4. Purchasing the remaster (or Consortium VR) will give you access to the 2014 Source version.
2014 Blade Symphony Blade Symphony Puny Human Puny Human 传送门 2 引擎分支 传送门 2 引擎分支 (confirm) 个人电脑: Windows Originally released as a Early Access game in 2013.
2014 Insurgency Insurgency New World Interactive New World Interactive CS:GO 引擎分支 CS:GO 引擎分支 (earlier version) 个人电脑: Windows
2014 Titanfall Titanfall Respawn Entertainment Electronic Arts 泰坦陨落 引擎分支 泰坦陨落 引擎分支 个人电脑: Windows
Consoles: Xbox 360, Xbox One
Likely delisted on PC (Origin/EA Play and Steam) due to low player count and constant server issues due to being DDoS attacked, plus the game also have multiple security vulnerabilities. Existing owners can still play the game. The engine was heavily modified from 传送门 2 引擎分支 传送门 2 引擎分支.
Also first Source engine game to be released for eighth-gen consoles.
2014 Contagion Contagion Monochrome, Inc Monochrome, Inc 求生之路 引擎分支 求生之路 引擎分支 个人电脑: Windows Spiritual successor to Zombie Panic! Source.
2014 (Steam) NEOTOKYO° NEOTOKYO° STUDIO RADI-8 STUDIO RADI-8 起源2006 起源2006 个人电脑: Windows Originally released in 2009 as a SourceMod that requires Source SDK Base 2006 to be installed, later released on Steam in 2014, which is completely standalone.
2014 (Steam) Fistful of Frags Fistful of Frags Hoobalugalar_X Raptor Byte 起源2013 起源2013 个人电脑: Windows, Mac, Linux Originally released as a mod in 2007 on ModDB.
2014 Lambda Wars Lambda Wars Vortal Storm Vortal Storm 异形丛生 引擎分支 异形丛生 引擎分支 个人电脑: Windows
2014 Team Fortress 2 Classic Team Fortress 2 Classic Eminoma Team Eminoma Team 起源2013 多人分支 起源2013 多人分支 个人电脑: Windows First 军团要塞2 起源 mod to be released. A newer version running on 军团要塞2分支 军团要塞2分支 is in development.
2015 Portal Stories: Mel Portal Stories: Mel Prism Game Studios Ltd. Prism Game Studios Ltd. 传送门 2 引擎分支 传送门 2 引擎分支 (earlier version) 个人电脑: Windows, Mac, Linux Requires 传送门2 to be installed to play.
2015 (Steam) Codename Cure Hoobalugalar_X Raptor Byte 起源2013 起源2013 个人电脑: Windows, Mac, Linux Originally released as a mod in 2013 on ModDB.
2015 Double Action Double Action Factory Double Action Factory 起源2013 多人分支 起源2013 多人分支 个人电脑: Windows, Linux
2015 新手指南 新手指南 Everything Unlimited Ltd. Everything Unlimited Ltd. 传送门 2 引擎分支 传送门 2 引擎分支 个人电脑: Windows, Mac, Linux Based off modified version of 史丹利的语言 engine, which itself was also modified from 传送门 2 引擎分支.
2016 Wilson Chronicles Wilson Chronicles Frere d'Arme Frere d'Arme 起源2013 起源2013 个人电脑: Windows
2016 基建危机 基建危机 Loiste Interactive Loiste Interactive 传送门 2 引擎分支 传送门 2 引擎分支 个人电脑: Windows
2016 Titanfall 2 Titanfall 2 Respawn Entertainment Electronic Arts 泰坦陨落 引擎分支 泰坦陨落 引擎分支 个人电脑: Windows
Consoles: Xbox One, PlayStation 4
A sequel to Titanfall. First Titanfall game to have a singleplayer campaign.
2016 Day of Infamy Day of Infamy New World Interactive New World Interactive CS:GO 引擎分支 CS:GO 引擎分支 (earlier version) 个人电脑: Windows, Mac, Linux
2017 Alien Swarm: Reactive Drop Alien Swarm: Reactive Drop Reactive Drop Team Reactive Drop Team 异形丛生 引擎分支 异形丛生 引擎分支 个人电脑: Windows
2017 Entropy : Zero Entropy : Zero Breadman Breadman 起源2013 单人分支 起源2013 单人分支 个人电脑: Windows
2018 Hunt Down the Freeman Hunt Down the Freeman Royal Rudius Entertainment Royal Rudius Entertainment 起源2013 多人分支 起源2013 多人分支 个人电脑: Windows In later updates, the game was transfered from Source 2013 SP to MP codebase. The engine has been heavily modified over time, adding feature such as: Parallax Corrected Cubemaps, PBR textures, WebM (replaces Bink), FMOD for audio, and much more...
This game was largely criticized by players for numerous reasons like its bugs, poor design, developers of this game not having been paid.
2019 Apex Legends Apex Legends Respawn Entertainment Electronic Arts 泰坦陨落 引擎分支 泰坦陨落 引擎分支 个人电脑: Windows Heavily modified, like previous Titanfall games. Replaced HBAO+ ambient occlusion and MSAA anti-aliasing to SSAO and TAA respectively, aswell as being the only Source game that supports DirectX 12 (Direct3D 12) natively.
2019 Open Fortress Open Fortress Open Fortress Development Team Open Fortress Development Team 起源2013 多人分支 起源2013 多人分支 个人电脑: Windows The fourth 军团要塞2 起源 mod to be released, with TF2Vintage having been released in 2017, and Team Deathmatch Classic being launched in 2018.
2019 Pre-Fortress 2 Pre-Fortress 2 Pre-Fortress 2 Team Pre-Fortress 2 Team 起源2013 多人分支 起源2013 多人分支 个人电脑: Windows The fifth 军团要塞2 起源 mod to be released.
Year Title Developer(s) Publisher(s) Engine branch Platforms Notes
2020至今
Year Title Developer(s) Publisher(s) Engine branch Platforms Notes
2020 黑山 黑山 Crowbar Collective Crowbar Collective Xengine Xengine 个人电脑: Windows, Linux 黑山 was originally released in 2012 as a mod running on 起源2007, and later released on Steam in 2015 as a Early Access title, upgrading it to 起源2013, which was later heavily modified with new features, creating a custom branch named Xengine. Fan remake of 半衰期 半衰期.
2020 G-String Eyaura LunchHouse Software 起源2013 起源2013 个人电脑: Windows
2021 Portal Reloaded Portal Reloaded PORTAINIS PORTAINIS 传送门 2 引擎分支 传送门 2 引擎分支 个人电脑: Windows, Mac, Linux
2022 Divinia Chronicles: Relics of Gan-Ti Divinia Chronicles: Relics of Gan-Ti Team Monkey Team Monkey 起源2013 单人分支 起源2013 单人分支 个人电脑: Windows
2022 BrainBread 2 BrainBread 2 Reperio Studios Reperio Studios 起源2013 多人分支 起源2013 多人分支 个人电脑: Windows, Mac, Linux Originally available as Early Access in 2016.
2022 Entropy : Zero 2 Entropy : Zero 2 Breadman Breadman 起源2013 单人分支 起源2013 单人分支 (Mapbase Mapbase) 个人电脑: Windows Sequel to Entropy : Zero Entropy : Zero.
2022 They Hunger: Source They Hunger: Source Post-GoldSOURCE Post-GoldSOURCE 起源2013 单人分支 起源2013 单人分支 个人电脑: Windows
2022 Jabroni Brawl: Episode 3 Jabroni Brawl: Episode 3 Team Jabroni Team Jabroni CS:GO 引擎分支 CS:GO 引擎分支 个人电脑: Windows, Linux
2023 Treason Treason Tomorrow Software Klaus Veen 起源2013 多人分支 起源2013 多人分支 个人电脑: Windows
2023 Mistake: Source Mistake: Source NOUG4AT Unified Network 起源2013 单人分支 起源2013 单人分支 个人电脑: Windows
2023 Swelter Swelter SnowDropEscape development team Eduard Rostovtsev, SnowDropEscape development team 起源2013 单人分支 起源2013 单人分支 个人电脑: Windows, Linux
2024 Portal: Revolution Portal: Revolution Second Face Software Second Face Software 地层起源 地层起源 个人电脑: Windows, Linux First 起源 起源 game to use 地层起源 地层起源 engine, a heavily modified version of Source which features many changes and improvements to bring it closer to modern standards.
2025 The Cleaning Game Michael Rumpff Michael Rumpff 传送门 2 引擎分支 传送门 2 引擎分支 个人电脑: Windows

未发布

本部分为未发布的第三方游戏和工具,这些游戏和工具正在开发中,尚未公开发布,或处于 Beta/EA 阶段

Release Date Title Developer(s) Publisher(s) Engine branch Platforms Notes
2025 Military Conflict: Vietnam Military Conflict: Vietnam Dustfade Dustfade CS:GO 引擎分支 CS:GO 引擎分支 个人电脑: Windows, Linux Early access since 2022, planned to be released around 2025.
Quote from Military Conflict: Vietnam Steam page:
The game will stay in Early Access until all planned initial content is released, the current estimate of which is during 2025.
TBA CS:Legacy CS:Legacy CS:Legacy Team TBA 起源2013 起源2013 (sub-branch TBD) 个人电脑: TBA Remake of 反恐精英, developed by (some) former CSPromod developers. Runs on modified version of 起源2013 (presumably 军团要塞2分支), with the game renderer completely rewritten. Features PBR shaders, CSM and other graphical improvements.
TBA 半衰期2 RTX 半衰期2 RTX Orbifold Studios Orbifold Studios 起源2013 单人分支 起源2013 单人分支 (with Mapbase Mapbase) 个人电脑: Windows Second Source game to use RTX Remix technology which adds ray-tracing support along with (PBR textures, etc.). The mod also uses Mapbase. A demo version was released on March 18, 2025.
TBA Infestus Team Infestus Team Infestus 起源2013 多人分支 起源2013 多人分支 个人电脑: Windows, Mac, Linux Currently in closed beta.
TBA Momentum Mod Momentum Mod Momentum Team Momentum Team 地层起源 地层起源 个人电脑: Windows, Linux Currently in closed beta.
TBA 传送门 2:社区特供版 传送门 2:社区特供版 P2:CE Team P2:CE Team 地层起源 地层起源 个人电脑: Windows, Linux Currently in closed beta.
TBA PUNT PUNT LunchHouse Software LunchHouse Software 传送门 2 引擎分支 传送门 2 引擎分支 (heavily modified) 个人电脑: Windows

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