VScript

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VScript, introduced since Left 4 Dead 2 and later backported to Team Fortress 2 (and other games on its branch), is a virtual machine for scripting that acts as an abstract binding layer between the Source and Source 2 engine and external scripts. According to the Alien Swarm - SDK, the following scripting languages are supported or could be in the near future:

Implementations

Squirrel Squirrel

Source SDK Base 2013 - Multiplayer SDK Base 2013 - MP (2025) / Team Fortress 2 branch
Source SDK Base 2013 - Multiplayer General
Note.pngNote: Counter-Strike: Source Day of Defeat: Source Half-Life 2: Deathmatch Half-Life Deathmatch: Source
All of these games runs on same branch as Team Fortress 2. Any non-game specific functionality is inherited, but no additional game-specific functionality is added.
Team Fortress 2 Team Fortress 2
Counter-Strike: Source Counter-Strike: Source
Day of Defeat: Source Day of Defeat: Source
Half-Life 2: Deathmatch Half-Life 2: Deathmatch
Half-Life Deathmatch: Source Half-Life Deathmatch: Source
Other (Valve)
Left 4 Dead 2 Left 4 Dead 2
Alien Swarm Alien Swarm
Portal 2 Portal 2
Source Filmmaker Source Filmmaker Team Fortress 2 Only exists on the SFM build of TF2. No TF2 or SFM-specific API. Unused.
Counter-Strike: Global Offensive Counter-Strike: Global Offensive
Other (third-party)
Strata Source Strata Source Portal 2: Community Edition VScript documentation is covered on its wiki: VScript API Reference
Contagion Contagion
Nuclear Dawn Nuclear Dawn
Titanfall Titanfall
Titanfall 2 Titanfall 2
Apex Legends Apex Legends -
Alien Swarm: Reactive Drop Alien Swarm: Reactive Drop
Mapbase Mapbase (also in No More Room in HellPirates Vikings & Knights II)
Jabroni Brawl: Episode 3 Jabroni Brawl: Episode 3
Dino D-Day Dino D-Day
Revelations 2012 Revelations 2012
Military Conflict: Vietnam Military Conflict: Vietnam

JavaScript JavaScript

Confirm:Does this relate to VScript?
Source 2 Source 2
Counter-Strike 2 Counter-Strike 2

See also

External Links