Category:Material System: Difference between revisions
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== Terms == | == Terms == | ||
* | * [[VMT|Valve Material Type]] (<code>.vmt</code>) | ||
* [[Valve Texture Format]] (<code>.vtf</code>) | * [[Valve Texture Format]] (<code>.vtf</code>) | ||
* [[Half-Life Wads]] (<code>.wad</code>) | * [[Half-Life Wads]] (<code>.wad</code>) | ||
* [[VMAT|Source 2 Vmats]] (<code>.vmat</code>) | |||
* [[Texture]] | * [[Texture]] | ||
* [[Shader]] | * [[Shader]] |
Revision as of 17:00, 3 November 2023
Terms
Basics
Shader Commands |
Common Shader EffectsLightingReflectionBlendingTroubleshootingProxies |
Subcategories
This category has the following 5 subcategories, out of 5 total.
Pages in category "Material System"
The following 133 pages are in this category, out of 133 total.
3
A
C
- Character Textures and Materials
- Clip texture
- Color Correction
- CompileBlockLOS
- CompileClip
- CompileDetail
- CompileFog
- CompileLadder
- CompileNoDraw
- CompileNoLight
- CompileNPCClip
- CompileSkip
- CompileSlime
- CompileTeam
- CompileTrigger
- CompileWater
- Creating a Material
- Creating a Waterfall Material
- Creating Animated Clouds
- Custom Testchamber Signs