Tool textures (Source) - Third-party games



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Tool textures are used, mostly by the tools but sometimes by the engine, to perform special tasks. They can easily be found in Hammer by using "tools\" as a filter in the texture browser, but other tool textures may be located in different directory.
Anyone can make their very own tool texture, by utilizing available Material Map Compile Flags, such as %compilenonsolid 1, %compileDetail 1 and %compilenodraw 1 for a tool texture which is not solid, does not cut visleafs and is invisible.
A %tooltexture may also be set, which is only to be seen in Hammer's texture browser, while the $basetexture is seen in-game; however, the self made tool textures must be shipped with the map, else they might not work.
This page contains tool textures which can be found on third-party (except Garry's Mod) Source games only.





For example, have Clip for both teams, Player Clip for survivors and NPC Clip for infected; however, it also has func_playerinfected_clip just for player controlled infected.
General
SiN Episodes
Image | Filename | Visible if world brush |
Casts shadows | Cuts VIS leaves |
Blocks NPC LOS | Solid to NPCs | Solid to player(s) | Solid to physics | Solid to bullets | Usage / Notes |
---|---|---|---|---|---|---|---|---|---|---|
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No | No | Yes | No | Yes | Yes | Yes | Yes (No Marks) |
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Non-Solid |
No | Yes | Yes | Yes | No | No | No | No | ![]() Useful as a utility texture, like buttons you should be able to clip into. |
Dark Messiah of Might and Magic
Image | Filename | Visible if world brush |
Casts shadows | Cuts VIS leaves |
Blocks NPC LOS | Solid to NPCs | Solid to player(s) | Solid to physics | Solid to bullets | Usage / Notes |
---|---|---|---|---|---|---|---|---|---|---|
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Yes | Yes | Yes | Yes | Yes | Yes | Yes | N/A | ![]() | |
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Yes | Yes | Yes | Yes | Yes | Yes | Yes | N/A | ![]() | |
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No | Yes | Yes | Yes | Yes | Yes | Yes | N/A | ![]() | |
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Invisible |
No | No | No | No | Yes | Yes | Yes | N/A | ![]() |
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Noshadow |
No | No | Yes | Yes | Yes | Yes | Yes | N/A | ![]() |
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No | No | Yes | Yes | Yes | Yes | Yes | N/A | ![]() |
Black Mesa
Image | Filename | Visible if world brush |
Casts shadows | Cuts VIS leaves |
Blocks NPC LOS | Solid to NPCs | Solid to player(s) | Solid to physics | Solid to bullets | Usage / Notes |
---|---|---|---|---|---|---|---|---|---|---|
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Yes | No | No | No | No | No | No | No | ![]() | |
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No | No | No | No | Yes | Yes | Yes | No | ![]() | |
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No | No | No | No | Yes | Yes | Yes | No | ![]() |
Optimization
Black Mesa
Image | Filename | Visible if world brush |
Casts shadows | Cuts VIS leaves |
Blocks NPC LOS | Solid to NPCs | Solid to player(s) | Solid to physics | Solid to bullets | Usage / Notes |
---|---|---|---|---|---|---|---|---|---|---|
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Yes | No | No | No | No | No | No | No | ![]() | |
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Yes | No | No | No | No | No | No | No | ![]() |
Clips
Image | Filename | Visible if world brush |
Casts shadows | Cuts VIS leaves |
Blocks NPC LOS | Solid to NPCs | Solid to player(s) | Solid to physics | Solid to bullets | Usage / Notes |
---|---|---|---|---|---|---|---|---|---|---|
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No | No | No | No | No | Yes | No | No | ![]() | |
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No | No | Yes | No | Yes | Yes | Yes | No | ![]() | |
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N/A | N/A | N/A | N/A | N/A | Presumably solid to camera | N/A | N/A | Todo: Figure out ![]() | |
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N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | Todo: Figure out ![]() | |
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N/A | N/A | N/A | N/A | N/A | N/A | Presumably | N/A | ![]() |
Sky and Fog
Image | Filename | Visible if world brush |
Casts shadows | Cuts VIS leaves |
Blocks NPC LOS | Solid to NPCs | Solid to player(s) | Solid to physics | Solid to bullets | Usage / Notes |
---|---|---|---|---|---|---|---|---|---|---|
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NoLight |
No | Yes | Yes | Yes | Yes | Yes | Yes | N/A | ![]() ![]() |
Miscellaneous
These are textures that have a special use, sometimes only seen in one single game.
Some of these textures are not even "real" tool textures, as they do not possess any Compile Flags, but they have some important use that no other texture available can do.
Dark Messiah of Might and Magic
Image | Filename | Visible if world brush |
Casts shadows | Cuts VIS leaves |
Blocks NPC LOS | Solid to NPCs | Solid to player(s) | Solid to physics | Solid to bullets | Usage / Notes |
---|---|---|---|---|---|---|---|---|---|---|
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Yes | No | No | No | Yes | Yes | Yes | N/A | ![]() | |
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Yes | No | No | No | Yes | Yes | Yes | N/A | ![]() | |
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Yes | Yes | Yes | Yes | Yes | Yes | Yes | N/A | ![]() | |
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Yes | No | No | No | Yes | Yes | Yes | N/A | ![]() | |
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Yes | Yes | Yes | Yes | Yes | Yes | Yes | N/A | ![]() |
The Ship: Murder Party
Image | Filename | Visible if world brush |
Casts shadows | Cuts VIS leaves |
Blocks NPC LOS | Solid to NPCs | Solid to player(s) | Solid to physics | Solid to bullets | Usage / Notes |
---|---|---|---|---|---|---|---|---|---|---|
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No | No | No | No | Yes | Yes | Yes | Yes (No Marks) |
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No | Yes | Yes | Yes | Yes | Yes | Yes | Yes (No Marks) |
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Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes (No Marks) |
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INSURGENCY: Modern Infantry Combat
Image | Filename | Visible if world brush |
Casts shadows | Cuts VIS leaves |
Blocks NPC LOS | Solid to NPCs | Solid to player(s) | Solid to physics | Solid to bullets | Usage / Notes |
---|---|---|---|---|---|---|---|---|---|---|
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N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ![]() | |
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N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ![]() | |
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N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ![]() | |
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N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ![]() |
Momentum Mod
Image | Filename | Visible if world brush |
Casts shadows | Cuts VIS leaves |
Blocks NPC LOS | Solid to NPCs | Solid to player(s) | Solid to physics | Solid to bullets | Usage / Notes |
---|---|---|---|---|---|---|---|---|---|---|
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N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ![]() | |
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N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ![]() | |
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N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ![]() | |
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N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ![]() | |
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N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ![]() | |
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N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ![]() | |
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Move limit |
N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ![]() |
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N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ![]() | |
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N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ![]() | |
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N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ![]() | |
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N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ![]() | |
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N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ![]() | |
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N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ![]() | |
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N/A | N/A | N/A | N/A | N/A | N/A | N/A | N/A | ![]() |
Other games
Image | Filename | Visible if world brush |
Casts shadows | Cuts VIS leaves |
Blocks NPC LOS | Solid to NPCs | Solid to player(s) | Solid to physics | Solid to bullets | Usage / Notes |
---|---|---|---|---|---|---|---|---|---|---|
![]() |
Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes (Marks) |
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Yes | No | Yes | No | Yes | Yes | Yes | Yes | ![]() |