Patch
		
		
		
		
		
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Patch  is a   Pixel shader  available in all  Source games. It is a special shader that allows materials to inherit from each other. This is achieved with two commands:
 Source games. It is a special shader that allows materials to inherit from each other. This is achieved with two commands:
- include
- The base material from which to inherit. Note:The complete path is required, including Note:The complete path is required, includingmaterials\and .vmt.
- insert
- The parameters to add, inside {and }. Those that already exist are overridden. Tip: Tip:<parameter> ""can be used to remove an established value.
- replace
- The parameters to replace, inside {and }.
Patch's only limitations are that it cannot change a material's shader, and a Patch material cannot use include to inherit from another Patch material.
Example
patch
{
	include materials\models\infected\common\common_infected_shared.vmt
	insert
	{
		$basetexture models\infected\common\military_national_guard\common_military_upper_01
	}
}






























