File:Bms icon.png
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Bms_icon.png (256 × 256 pixels, file size: 3 KB, MIME type: image/png)
Black Mesa icon
File history
Click on a date/time to view the file as it appeared at that time.
Date/Time | Thumbnail | Dimensions | User | Comment | |
---|---|---|---|---|---|
current | 00:46, 12 January 2024 | ![]() | 256 × 256 (3 KB) | Kr0tchet (talk | contribs) | Full res 256x256 version, and merging the File:Icon BMS full.png icon into this, as having both with different res are now unnecessary. |
19:42, 30 May 2023 | ![]() | 64 × 64 (4 KB) | SirYodaJedi (talk | contribs) | No longer needs to be tiny, thanks to software icon template updates; now can be higher resolution to scale better to High-DPI displays (full res won't be sent to client unless requested). | |
06:43, 20 October 2018 | ![]() | 16 × 16 (3 KB) | Soer4769 (talk | contribs) | Black Mesa Source 16x16 icon |
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File usage
More than 100 pages use this file. The following list shows the first 100 pages that use this file only. A full list is available.
- Ai relationship
- Ambient generic
- Azure Sheep
- BSPZIP
- Black Mesa (Source)
- Cables and Ropes
- Codename: Gordon
- Color correction volume
- Cubemaps
- Env beam
- Env beverage
- Env credits
- Env explosion
- Env global
- Env hudhint
- Env projectedtexture
- Env screeneffect
- Env shooter
- Env sun
- Env tonemap controller
- Env wind
- FGD
- File Hosting Sites
- Func breakable
- Func breakable surf
- Func conveyor
- Func lod
- Func physbox
- Func tank
- Func tankairboatgun
- Func tanklaser
- Func tankmortar
- Func tankphyscannister
- Func water analog
- Game end
- Game gib manager
- Game player equip
- Gameinfo.txt
- Gibshooter
- HDR Lighting Basics
- HUD Elements
- Half-Life: Source
- Half-Life 2: Episode Three
- Half-Life 2: Survivor (Arcade)
- Impulse
- Info intermission
- Info player deathmatch
- Info player start
- Item ammo crate
- Light dynamic
- Logic playerproxy
- Map prefixes and suffixes
- Material surface properties
- Nav Mesh
- Noclip
- Npc barnacle
- Npc bullseye
- Npc crow
- Npc enemyfinder
- Npc gman
- Npc headcrab
- Npc headcrab black
- Npc headcrab fast
- Npc kleiner
- Npc pigeon
- Npc seagull
- Npc sniper
- Npc vortigaunt
- Parallax mapping
- Patching levels with lump files
- Player weaponstrip
- Point Of View
- Point spotlight
- Prop dynamic
- Prop physics
- Prop ragdoll
- Prop static
- Prop vehicle driveable
- Script intro
- Shadow control
- Skybox Basics
- Source
- SourceTV
- Steam
- Sven Co-op
- Synergy
- Tool textures (Source)
- Trigger serverragdoll
- Trigger weapon strip
- Turrets
- VRAD
- Water (shader)
- Weapon crowbar
- Weapon cubemap
- Working ladders
- Worldspawn
- Talk:Tool textures (Source)
- File:Black mesa icon.png (file redirect)
- File:Bms-16px.png (file redirect)
- Template:KV Breakable
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