Category:Es/Level Design: Difference between revisions
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== Teoría de Diseño == | == Teoría de Diseño == | ||
* [[What makes a good level? | | * [[What makes a good level? | ¿Qué hace a un nivel que sea bueno? ]] | ||
* [[Single-Player Mapping Tips | Mapas para un jugador]] | * [[Single-Player Mapping Tips | Mapas para un jugador]] | ||
* [[Bounce (level design)]] | * [[Bounce (level design)]] |
Revision as of 06:52, 19 September 2010
Vaya al fondo de esta página para una lista alfabética de todos los asuntos relacionados con el diseño. Algunos asuntos no se enumeran aquí.
Template:Otherlang:es Template:Otherlang:es:cs, Template:Otherlang:es:de, Template:Otherlang:es:en, Template:Otherlang:es:hu, Template:Otherlang:es:jp, Template:Otherlang:es:ru, Template:Otherlang:es:sv, Template:Otherlang:es:zh-cn
Subcategories
This category has the following 8 subcategories, out of 8 total.
A
- Es/Abstract Mapping (8 P)
- Es/AI (3 P)
B
- Es/Brush entities (4 P)
E
H
I
- Es/Internal entities (1 P)
L
- Es/Level Design FAQ (5 P)
P
- Es/Point entities (6 P)
Pages in category "Es/Level Design"
The following 25 pages are in this category, out of 25 total.