Lista de texturas del cielo
Esta es la lista de texturas del cielo disponible en juegos con motor Source y GoldSrc, junto con imágenes de cada cielo. Las configuraciones para la entidad light_environment que aparecen en la lista (ángulo del sol ideal, brillo ideal, etc.), son sugerencias basadas en las configuraciones utilizadas en los mapas oficiales, se pueden utilizar otros valores que probablemente sean apropiados también. Para probar los cielos sin volver a compilar el mapa, se puede abrir la consola y introducir el comando sv_skyname <nombredelcielo>
, usando el guardado rápido y cargando la partida guardada. Esto reemplazará el cielo anterior y temporalmente mostrará el que ha sido cargado por el comando anterior.
Prefabricados con configuraciones de iluminación para el motor Source
Estos prefabricados contienen la mayoría de las configuraciones de luz para los juegos con Source publicados por Valve.
GoldSrc Engine Games
Official Games
Half-Life
Expand Half-Life skyboxes
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These skyboxes are available to Half-Life and all expansions and mods utilizing its contents. Nota:Some maps have multiple light_environment entities. If so, every light setting will be listed.
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Half-Life: Opposing Force
Expand Half-Life: Opposing Force skyboxes
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These skyboxes are available to Half-Life: Opposing Force and mods utilizing its content. Nota:Some maps have multiple light_environment entities. If so, every unique light setting will be listed.
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Counter-Strike
Expand Counter-Strike skyboxes
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Ricochet
Expand Ricochet skyboxes
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These skyboxes are available to Ricochet.
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Mods + Third-party games
Expand the list of third-party games' skyboxes
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Gunman ChroniclesThese skyboxes are available to Gunman Chronicles. Pendiente: Add light values
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Source Engine Games
Official Games
Half-Life 2
Expand Half-Life 2 skyboxes
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These skyboxes are available to Half-Life 2 and most games and mods using Source 2013, the Orange Box branch, and earlier branches. Nota:Newer or standalone games, such as the serie Left 4 Dead, Portal 2, or Counter-Strike: Global Offensive do not ship with, nor using base HL2 content, and as such may not necessarily include these skyboxes. The skybox VTFs and VMTs from HL2 can be used in any Source engine game, however.
HDR versions of all skyboxes except Nota:While Source 2006 does support HDR, all Half-Life 2 default skyboxes (except Lost Coast) on this branch does not support HDR at all.
Only outdoor maps that have both skyboxes and light_environments are referenced by this list. |
Half-Life 2: Episode One
Expand Half-Life 2: Episode One skyboxes
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These skyboxes are available to Half-Life 2: Episode One and mods utilizing its content. These skies are HDR capable. |
Half-Life 2: Episode Two
Expand Half-Life 2: Episode Two skyboxes
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These skyboxes are available to Half-Life 2: Episode Two and mods utilizing its content. These skies are HDR capable. |
Half-Life 2: Lost Coast
Expand Half-Life 2: Lost Coast skyboxes
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These skyboxes are available to Half-Life 2: Lost Coast and mods utilizing its content. These skies are HDR capable. |
Half-Life: Source
Expand Half-Life: Source skyboxes
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These skyboxes are available in Half-Life: Source, Half-Life Deathmatch: Source, and mods utilizing the Half-Life: Source content. These skies are NOT HDR capable.
These skyboxes exist in the Half-Life: Source game files but are unused in game. They are available in Half-Life: Source, Half-Life Deathmatch: Source , and mods utilizing the Half-Life: Source content. Skies from Team Fortress Classic, Counter-Strike and Deathmatch Classic are present in the game files. Some light_environment entries from GoldSrc skybox list may function with these, but brightness values will need to be adjusted. |
Counter-Strike: Source
Expand Counter-Strike: Source skyboxes
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These skyboxes are available to Counter-Strike: Source and mods utilizing its content. Nota:Some maps might use the Half-Life 2 sky materials for mapping purposes only, but both games share same content.
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Day of Defeat: Source
Expand Day of Defeat: Source skyboxes
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These skyboxes are available to Day of Defeat: Source and mods utilizing its content. These skies are HDR capable. |
Team Fortress 2
Expand Team Fortress 2 skyboxes
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These skyboxes are available to Team Fortress 2 and mods utilizing its content. Some of these skies are HDR capable. |
Left 4 Dead
Expand Left 4 Dead skyboxes
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These skyboxes are available to Left 4 Dead, Left 4 Dead 2, and mods utilizing their content. These skies are HDR capable. |
Left 4 Dead 2
Expand Left 4 Dead 2 skyboxes
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These skyboxes are available to Left 4 Dead 2 and mods utilizing its content. These skies are HDR capable. The values for the light_environment and the light_directional are listed below. |
Alien Swarm
Expand Alien Swarm skyboxes
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Portal
Expand Portal skyboxes
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These skyboxes are available to Portal and mods utilizing its content. Portal also contains all Half-Life 2 skies. |
Portal 2
Expand Portal 2 skyboxes
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These skyboxes are available to Portal 2 and mods utilizing its content. These skies are not HDR capable. |
Counter-Strike: Global Offensive
Expand Counter-Strike: Global Offensive skyboxes
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These skyboxes are available to Counter-Strike: Global Offensive and mods utilizing its content. Some of the skies are HDR capable, others are not HDR capable.
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Mods + Third-party games
See this subpage.
Source 2 Engine Games
Official Games
Counter-Strike 2
Expand Counter-Strike 2 skyboxes
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Environment articles: | |
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Skies and environment maps | Skybox (2D) • Skybox (3D) • HDR Skies • Skybox with Terragen • Skybox with Terragen - Advanced • List of skies |
Terrain and displacement mapping | Displacements • Creating Holes in Displacements • Digital Elevation Models • Creating custom terrain with Worldmachine |