Category:Material System: Difference between revisions
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*'''[[Material|Valve Material Type]]''' (<code>.vmt</code>) | *'''[[Material|Valve Material Type]]''' (<code>.vmt</code>) | ||
*[[Valve Texture Format]] (<code>.vtf</code>) | *[[Valve Texture Format]] (<code>.vtf</code>) | ||
*[[Material Editor]] | |||
*[[Shader]] | *[[Shader]] | ||
Revision as of 00:32, 15 January 2012
Terms
BasicsShader commands |
Common shader effectsLightingReflectionBlending |
Proxies |
Subcategories
This category has the following 5 subcategories, out of 5 total.
Pages in category "Material System"
The following 133 pages are in this category, out of 133 total.
3
A
C
- Character Textures and Materials
- Clip texture
- Color Correction
- CompileBlockLOS
- CompileClip
- CompileDetail
- CompileFog
- CompileLadder
- CompileNoDraw
- CompileNoLight
- CompileNPCClip
- CompileSkip
- CompileSlime
- CompileTeam
- CompileTrigger
- CompileWater
- Creating a Material
- Creating a Waterfall Material
- Creating Animated Clouds
- Custom Testchamber Signs