Category:Modeling: Difference between revisions

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(Inappropriate.)
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* '''[[Exporting a model]]'''
* '''[[Exporting a model]]'''
* '''[[Compiling a model]]'''
* '''[[Compiling a model]]'''
* '''[[ItemTest]]'''
* [[:Category:QC Commands]]
* [[:Category:QC Commands]]
== Hat Making ==
* '''[[ItemTest]]''' wizard.  This utility converts a .obj and .psd texture into an item that can be published to the Steam Workshop.


== Key features ==
== Key features ==
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*[[Porting Goldsource content to Source]]
*[[Porting Goldsource content to Source]]
*[[Skeleton motion mapping]]
*[[Skeleton motion mapping]]
'''Video Tutorials'''
* [http://www.design3.com/autodesk-3ds-max/fundamentals/character-design-a-integration-with-3dsmax 3ds Max Character Modeling for Source]
* [http://www.design3.com/source-engine/animation/source-creature-rigging Source Creature Rigging]
* [http://www.design3.com/source-engine/animation/modifying-a-recompiling-source-characters Modifying & Recompiling Source Characters]
* [http://www.design3.com/autodesk-3ds-max/animation/custom-props-a-animation-with-3ds-max Custom Props & Animation in 3ds Max]


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* [[Maya]] (One of Valve's choices)
* [[Maya]] (One of Valve's choices)
* [[Wings3D]] (free and one of Valve's choices)
* [[Blender]] (free)
* [[Blender]] (free)
* [[XSI|Softimage XSI]]  (free)
* [[XSI|Softimage XSI]]  (free)
* [[3DS Max]]
* [[3DS Max]]
* [[Modo]] (One of Valve's choices)
* [[Modo]]
* [[Lightwave]]
* [[Lightwave]]
* [[GMax]] (free)
* [[GMax]] (free)
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* [[Fragmotion]]
* [[Fragmotion]]
* [[kHED]] (free)
* [[kHED]] (free)
* [[3Dcoat]] (One of Valve's choices)
* [[Zbrush]] (One of Valve's choices)


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Revision as of 17:21, 18 October 2011

Subcategories

This category has the following 10 subcategories, out of 10 total.

3

B

F

L

M

Q

R

S

X

Pages in category "Modeling"

The following 147 pages are in this category, out of 147 total.