prop_data base types
		
		
		
		
		
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These are the prop_data base types available in Source SDK Base, as of April 2008:
- Cardboard.Small
- Cardboard / Paper blocks, less than 1ft3
- Cardboard.Medium
- Cardboard / Paper blocks, less than 3ft3
- Cardboard.Large
- Large Cardboard / Paper blocks (boxes, paper stacks...)
- Cloth.Small
- Small / thin cloth objects
- Cloth.Medium
- Heavier cloth / leather objects
- Cloth.Large
- Large / thick cloth objects (upholstery)
- Wooden.Tiny
- Tiny Wooden pieces that should die in one hit
- Wooden.Small
- Wooden blocks, less than 1ft3
- Wooden.Medium
- Wooden blocks, less than 3ft3
- Wooden.Large
- Large wooden blocks, less than 5ft3
- Wooden.ExtraLarge
- Extra large wooden objects
- Wooden.Huge
- Huge wooden objects (bookcases, wardrobes...)
- Stone.Small
- Stone blocks, less than 1ft3
- Stone.Medium
- Medium stone blocks, less than 3ft3
- Stone.Large
- Large stone blocks, less than 5ft3
- Stone.Huge
- Huge stone blocks, greater than 5ft3
- Glass.Small
- Glass blocks, less than 1ft3
- Glass.Window
- Window panes
- Metal.Small
- Small metal blocks, less than 1ft3
- Metal.Medium
- Medium metal objects
- Metal.Large
- Large metal objects (cars, fridges...)
- Plastic.Small
- Item.Small
- Plastic blocks, less than 2ft3
- Plastic.Medium
- Item.Medium
- Plastic blocks, less than 4ft3
- Plastic.Large
- Item.Large
- Large Plastic objects, or medium objects with mixes of plastic & metal that you still want destructible (computers etc.)
- Pottery.Small
- Pottery blocks, less than 2ft3
- Pottery.Medium
- Medium pottery objects (flowerpots, plates...)
- Pottery.Large
- Large pottery objects
- Pottery.Huge
- Huge pottery objects (big ornate vessels)
- Flesh.Tiny
- Flesh/fruit that should die in a single hit
- Flesh.Small
- Flesh/fruit less than 1ft3